UUM-135082
Fixed in 6000.7.0b3Mentioned in 7 Unity 6 release notes.
First fixed in 6000.7.0b3 (Oct 5, 2026); relisted in 6 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b7 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b6 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b5 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b4 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b3 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. | |
| 6000.7.0b3 | Fixes Shaders | Fix | Shader preprocessor now handles short-circuiting evaluation. |