VersionSectionRiskImpactNote
6000.7.0b8Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b7Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b6Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b5Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b4Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b3Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b2Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.6.2f1Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b1Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.
6000.7.0b1Fixes
Unity Physics
FixFixed an issue where the BVH static tree wouldn't be updated correctly when swapping from multi-threaded to single threaded setups.

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