UUM-131305
Fixed in 6000.5.3f1Mentioned in 14 release notes.
First fixed in 6000.5.3f1 (Jul 8, 2026); relisted in 13 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.6.0b9 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b8 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.7.0a4 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b7 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b6 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.7.0a3 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b5 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.3.20f1 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b4 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.7.0a2 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.7.0a2 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b3 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.6.0b3 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. | |
| 6000.5.3f1 | Fixes Core | Fix | Fixed Transform serialized values not being properly initialized when cloning GameObjects. |