UUM-113762
Fixed in 6000.0.57f1Mentioned in 14 release notes.
First fixed in 6000.0.57f1 (Sep 3, 2025); relisted in 13 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b10 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b9 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b8 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b7 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b6 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b5 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b3 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b2 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b1 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.3.0b1 | Fixes 2D | Fix | Fix case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values | |
| 6000.2.3f1 | Fixes 2D | Fix | Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. | |
| 6000.0.57f1 | Fixes 2D | Fix | Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. | |
| 6000.0.57f1 | Fixes 2D | Fix | Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. |