UUM-110841
Fixed in 6000.3.0b1Mentioned in 13 Unity 6 release notes.
First fixed in 6000.3.0b1 (Sep 9, 2025); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.68f1 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0f1 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b10 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b9 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b8 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b7 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b6 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.2.8f1 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b5 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b3 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b2 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b1 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. | |
| 6000.3.0b1 | Fixes Shadergraph | Fix | Nodes are now properly selected after copy-paste or duplication. |