UUM-102262
Fixed in 6000.3.8f1Mentioned in 24 release notes.
First fixed in 6000.3.8f1 (Feb 11, 2026); relisted in 23 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.5.0f1 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b11 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b10 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b9 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b8 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b7 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b6 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b5 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b4 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b3 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b2 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0b1 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0a9 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0f1 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0a8 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0b11 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0b10 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0b8 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0b8 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.4.0b9 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0a7 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.5.0a7 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.0.68f1 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. | |
| 6000.3.8f1 | Fixes Editor | Fix | When reconnecting a plain GameObject to a prefab, keep any child instances. |