VersionSectionRiskImpactNote
6000.3.0f1Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b10Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b9Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b8Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b7Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b6Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b5Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b3Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b2Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0b1Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0a5Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.3.0a5Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.2.1f1Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.
6000.0.56f1Fixes
uGUI
FixNested canvases utilizing the Screen Space - Camera rendering mode will now fall back to sorting based on distance to their assigned camera. This fallback is used when Override Sorting is enabled, and only after first comparing sorting layer and sorting order values.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.