Deprecated: Deprecated the PhysicsCallbacks.IPreSolveCallback interface. It reported both an existing contact and a predicted stop for a fast moving shape through a single callback, so it is replaced by PhysicsCallbacks.IPreContactCallback and PhysicsCallbacks.IPreContinuousCallback, one for each situation. The deprecated interface keeps working and still reports both, and a shape only uses it where the matching new interface is not implemented, so you can move over one at a time.
Physics 2DBreaking