VersionSectionRiskImpactNote
6000.7.0b8API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
6000.7.0b8Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a16API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a16Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
6000.7.0b7API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
6000.7.0b7Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a12API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a12Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
6000.6.7f1API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
6000.6.7f1Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
6000.7.0b6API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
6000.7.0b6Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
6000.7.0b6API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
6000.7.0b6Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a11API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a11Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a10API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a10Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a9API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a9Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.
7000.0.0a9API Changes
UI Toolkit
API changeAdded: Added ScrollView.touchScrollDirection to make the content move opposite to the pointer when dragged with touch or a tracked device.
7000.0.0a9Changes
UI Toolkit
ChangeChanged touch dragging of ScrollView content on world-space panels so the content follows the finger pixel for pixel, regardless of the Pixels Per Unit setting.

Pick your Unity version

Unity Releases compares releases against the version your project is on. Picking it now keeps Compare versions focused on what changes between where you are and where you might be going.