Staff Discussions
Threads Unity staff have started on discussions.unity.com — product announcements, beta programs, and release posts. Only accounts in Unity's staff group are tracked, and each post's edit history is kept. Tick Include replies to also see staff replies inside other people's threads. Click a title to read the full thread on Unity's forum.
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- Oct 18, 2026
RelayApr 28, 2026 Upcoming Relay Port Changes
Hey everyone, we are making changes to ports used with Relay that may affect your integration if you operate under strict firewall restrictions. Please review the following details and take action where required. Port Range Change As of 1st June 2026, Relay addresses may begin to advertise on rand…
Unity EngineApr 28, 2026 Graph Template Workflows
Hi, I thought I’d post on a feature we added without communicating much about. In Unity 6.3, along with the Graph Templates for Shader Graph, we introduced a Graph Template Workflow setting in Shader Graph Preferences . [image] This is used when creating a new shader graph from a context that re…
Unity EngineJun 3, 2019 Installing Unity on macOS Catalina (745802)
Hey macOS Unity users, if you’re running into issues with the Unity Installer while trying out the version of macOS that Apple announced at WWDC today, you can fix the error by updating your version of Unity with the instructions below: All versions of Unity available via the Unity Hub can be insta…
Unity EngineJun 3, 2019 Installing Unity on macOS Catalina (745783)
Hey macOS Unity users, if you’re running into issues with the Unity Installer while trying out the version of macOS that Apple announced at WWDC today, you can fix the error by updating your version of Unity with the instructions below: All versions of Unity available via the Unity Hub can be insta…
Unity ServicesMar 7, 2024 Come meet the team at GDC 2024! (941684)
Hi everyone, We’re thrilled to announce that the Asset Manager will have a presence at GDC2024 in San Francisco, March 18-22. Join us at the Unity Dev Summit for our talk titled Bring Order to DAM Content Chaos with Unity Cloud where we will do a live demo. You can also drop by our Creator Lounge…
Unity ServicesFeb 27, 2024 Help Us Choose the Next Feature for Easier Integration and Quicker Prototyping (940965)
Hello UGS developers! We’ve received feedback that our services have a steep learning curve. A wide range of services and tools were offered, but there was a lack of detailed instructions on how to implement in-game features such as battle passes or other use cases using our services. To address t…
Unity ServicesFeb 27, 2024 Help Us Choose the Next Feature for Easier Integration and Quicker Prototyping (940958)
Hello UGS developers! We’ve received feedback that our services have a steep learning curve. A wide range of services and tools were offered, but there was a lack of detailed instructions on how to implement in-game features such as battle passes or other use cases using our services. To address t…
Unity ServicesFeb 27, 2024 Help Us Choose the Next Feature for Easier Integration and Quicker Prototyping (940957)
Hello UGS developers! We’ve received feedback that our services have a steep learning curve. A wide range of services and tools were offered, but there was a lack of detailed instructions on how to implement in-game features such as battle passes or other use cases using our services. To address t…
Unity EngineJun 6, 2023 Editor design system - spring update for Unity���s 2022 LTS! (919836)
Please check out our new batch of Editor Foundations Design System updates, just in time for Unity’s recently released 2022 LTS : New Pattern: Inheritance - demystifying overrides, parent-child objects, and more New Controls: Formatting and implementation details for… Multi-column Views Progress …
Unity EngineJun 6, 2023 Editor design system - spring update for Unity���s 2022 LTS! (919834)
Please check out our new batch of Editor Foundations Design System updates, just in time for Unity’s recently released 2022 LTS : New Pattern: Inheritance - demystifying overrides, parent-child objects, and more New Controls: Formatting and implementation details for… Multi-column Views Progress …
Unity EngineOct 27, 2022 New Editor design system - what do you think? (898443)
If you make Editor tools for your team or work on Editor UI in some way, the new Editor Foundations Design System is for you! The Unity UX-Foundations team just launched this free design system packed full of helpful guidance, best practices and other resources to help users build better Editor UI. …
Unity EngineOct 27, 2022 New Editor design system - what do you think? (898442)
If you make Editor tools for your team or work on Editor UI in some way, the new Editor Foundations Design System is for you! The Unity UX-Foundations team just launched this free design system packed full of helpful guidance, best practices and other resources to help users build better Editor UI. …
Unity EngineOct 27, 2022 New Editor design system - what do you think? (898441)
If you make Editor tools for your team or work on Editor UI in some way, the new Editor Foundations Design System is for you! The Unity UX-Foundations team just launched this free design system packed full of helpful guidance, best practices and other resources to help users build better Editor UI. …
Unity EngineOct 27, 2022 New Editor design system - what do you think? (898440)
If you make Editor tools for your team or work on Editor UI in some way, the new Editor Foundations Design System is for you! The Unity UX-Foundations team just launched this free design system packed full of helpful guidance, best practices and other resources to help users build better Editor UI. …
XRApr 23, 2026 OculusXR Package Deprecation
Unity’s OpenXR: Meta package is the recommended path for building Meta Quest experiences . Starting from Unity 6.5, the OculusXR package is deprecated, and no longer recommended for production. While the OculusXR package will remain available and supported across Unity 2022 LTS and Unity 6 (up to U…
Unity LearnApr 23, 2026 Unity Learn | New Course | Get Started with Shadergraph!
Hi everyone! Once again I come bearing news of a new course on Unity Learn! In Get Started with Shadergraph you can explore the fundamentals of Shader Graph and even create a range of real-time visual effects. These skills will help you add more detail to your game projects whether with pixel and …
Unity HubMar 10, 2026 Now Available: Unity Hub 3.17 beta
Hi everyone, The Unity Hub team is rolling out the latest 3.17.1 Beta, and we are officially introducing native support for GitHub and GitLab directly within the Hub! This is a major step toward making your source control workflow seamless from the very start of a project. With this update, you can…
Unity HubApr 14, 2026 Now Available: Unity Hub 3.17.3
The Unity Hub team is rolling out the latest 3.17.3, and we are officially introducing native support for GitHub and GitLab directly within the Hub! This is a major step toward making your source control workflow seamless from the very start of a project. With this update, you can: Create new proj…
Unity EngineApr 2, 2026 Physics Core 2D in Unity 6.5
Physics Core 2D in Unity 6.5 The Physics Core 2D release in 6000.5.0b2 introduces key updates: Renaming: “LowLevelPhysics2D” is now “PhysicsCore2D,” reflecting its foundational role. Modularity: The new module is independent, allowing the optional, separate Physics2D module to be disabled, reducin…
Technical ArticlesApr 18, 2026 Optimize and automate your asset import configuration settings
Optimize and automate your asset import configuration settings In our previous article , we looked at how you can use presets to standardize import settings for audio clips so they’re automatically applied when you add them to your project. If you’re new to the preset workflow or simply need a refres…
Technical ArticlesApr 7, 2026 Migrating to Render Graph tutorial: The Render Graph viewer
The Unity’s Render Graph viewer Hi. This is the first article based on the new upcoming series of video tutorials on understanding Render graph, the links can be found in the resources section at the bottom of this article. The video series is now live. << WATCH THE PLAYLIST >> [The Render Graph…
Technical ArticlesApr 8, 2026 Migrating to Render Graph tutorial: Understanding the RenderGraph samples
Understanding Unity’s RenderGraph Samples Hi. This is an article based on the new upcoming series of Render graph video tutorials, the links can be found in the resources section at the bottom. In this article we will look at Unity’s Render graph samples in detail. The video series is now live. << …
Unity EngineApr 16, 2026 Feedback wanted - Addressables Survey
Hello everyone, If you’ve been using the Addressables package, we’d love to hear from you. We’re running a short 5–10 minute survey to better understand the community’s experience with Addressables, especially around overall satisfaction and usability. Whether you use Addressables a lot or only fr…
Testing & QualityApr 16, 2026 Project Auditor helping you to Upgrade your Unity version
We have recently released a new update to Project Auditor, to show you problems you may face during an upgrade. This initial version adds options to the Code Issues page, to show you if you are using any API’s that will become obsolete in a more recent version of Unity. You can use the new dropdown…
Unity ServicesApr 16, 2026 Action Required: Preparing for LevelPlay SDK Compliance Modernization (v9.4.0)
Hey community, As part of our commitment to maintaining a clean and modern compliance architecture, we are releasing LevelPlay SDK 9.4.0, which includes a structural modernization of how we handle GDPR, CCPA, and COPPA. Key Updates Unified Privacy APIs: We are introducing a new, centralized class…
Unity EngineApr 16, 2026 Direct Storage in Unity - Where We Are and What's Next
In Unity 6.4, we introduced Direct Storage for Windows and Xbox Series X|S. In our own internal testing, we found performance improvements of up to 40%, and it was amazing to see so many of you getting similar performance improvements in your real projects. There’s no substitute for real world user …
Unity EngineApr 15, 2026 🎉 Burst Compiler & Job System Multithreading — Official Web Support in Unity 6.4
Hi everyone! Carolyn here — Product Manager for the Web Platform at Unity. We are officially announcing that Unity 6.4 brings full support for Burst compiler-powered multithreading and the C# Job System on the Web platform. Multithreading is a top-requested feature. Here is a deep dive into what’s…
UI ToolkitApr 15, 2026 UI Toolkit Performance Update in 6.5
In this post, we will cover performance improvements and new tools available to advanced users for analyzing CPU and memory usage. Reduction in GC Allocs for Computed Styles During the internal update of UI Toolkit for resolving styles, Computed Style instances are created and shared amongst elemen…
Render PipelinesApr 14, 2026 A Note on UI Toolkit Support for HDRP
As you may have seen, HDRP is going into maintenance mode and will no longer receive new features going forward with efforts being focused on URP. As such, it is no longer our plan to add HDRP support in UI Toolkit. Note that you can still use UI Toolkit in HDRP projects. The only part of UI Toolkit…
Job SystemApr 14, 2026 FREE WEBINAR - Thread Lightly: Parallelizing Tools with the Job System
Hey folks, your friendly neighborhood Community Man Trey here. If your workflow feels like it is running at one frame per second and you are tired of staring at progress bars, we have a new Expert Labs webinar coming up that you should check out. It is called “Thread Lightly: Parallelizing Tools w…