Staff Discussions
Threads Unity staff have started on discussions.unity.com — product announcements, beta programs, and release posts. Only accounts in Unity's staff group are tracked, and each post's edit history is kept. Tick Include replies to also see staff replies inside other people's threads. Click a title to read the full thread on Unity's forum.
- Tracked posts
- 17,631
- Edited
- 110
- Staff (active)
- 2,527 (2,304)
- Categories
- 157
- Latest
- Oct 18, 2026
TutorialsMay 21, 2026 About the Tutorials category
Discuss step-by-step guides and official videos from Unity Learn. Ask about specific tutorials and the techniques they cover.
Unity Learn Product UpdatesMay 21, 2026 About the Unity Learn Product Updates category
Official Unity Learn updates: new releases and patch notes. Share feedback or ask questions directly in the thread.
SamplesMay 21, 2026 About the Samples category
Discuss official demo projects and GitHub repositories. Extract mechanics, ask implementation questions, and share improvements.
DocumentationMay 21, 2026 About the Documentation category
Discuss the manual, API references, and documentation quality. Report broken links, vague descriptions, and missing coverage.
TemplatesMay 21, 2026 About the Templates category
Discuss Unity’s official starter projects and blank slate templates. Share feedback on default configurations and setup experiences.
Templates & Documentation Product UpdatesMay 21, 2026 About the Templates & Documentation Product Updates category
Official Templates & Documentation updates: new releases and patch notes. Share feedback or ask questions directly in the thread.
Templates & DocumentationMay 21, 2026 About the Templates & Documentation category
Give feedback on official manuals, templates, and code samples. Report broken links and issues found in docs or GitHub.
Human-Machine Interface (HMI)Jun 10, 2026 About the Human-Machine Interface (HMI) category
Discuss designing human-machine interfaces for vehicles and industrial equipment. Covers safety-critical UI constraints and real-time rendering.
Unity StudioJun 10, 2026 About the Unity Studio category
Discuss Unity Studio workflows for enterprise content creation. Covers real-time visualisation and cross-team collaboration on industrial projects.
Unity Hub Product UpdatesMay 21, 2026 About the Unity Hub Product Updates category
Official Unity Hub updates: new releases and patch notes. Share feedback or ask questions directly in the thread.
Unity HubMay 21, 2026 About the Unity Hub category
Manage Unity editor versions, modules, and project licensing. Discuss missing installs, build modules, and license activation errors.
RelayJun 24, 2026 About the Relay category
Discuss NAT traversal and peer connectivity with Unity’s Relay service. Covers join codes and connection troubleshooting.
LobbyJun 24, 2026 About the Lobby category
Discuss creating and managing game lobbies with Unity’s Lobby service. Covers pre-game player grouping.
FriendsJun 24, 2026 About the Friends category
Discuss friend lists, presence, and social connectivity features. Built for multiplayer Unity projects.
Distributed AuthorityJun 24, 2026 About the Distributed Authority category
Discuss Distributed Authority networking and dynamic object ownership transfer. Covers authority migration and hybrid client-server models.
CommerceMay 29, 2026 About the Commerce category
Discuss configuring storefronts, catalogs, and purchase flows with Commerce. Covers receipt validation and selling across platforms.
Cloud CodeJun 24, 2026 About the Cloud Code category
Discuss serverless logic, anti-cheat, and remote script execution. Write backend code that runs server-side through secure endpoints.
Player accountsJun 24, 2026 About the Player accounts category
Discuss unifying player identity across sign-in providers. Covers linking accounts like Google, Apple, and Steam, and managing cross-device play.
LeaderboardsJun 24, 2026 About the Leaderboards category
Discuss setting up leaderboards, score submission, and ranking systems. Covers score resets, cheating prevention, and cross-platform configuration.
DashboardMay 21, 2026 About the Dashboard category
Discuss managing project IDs, team seats, billing, and permissions. Get help with organization settings and cloud infrastructure.
Build AutomationMay 21, 2026 About the Build Automation category
Discuss scripting build processes with CI/CD runners and headless builds. Troubleshoot batchmode crashes and automation failures.
Unity Version ControlMay 21, 2026 About the Unity Version Control category
Discuss Plastic SCM, Git, merge conflicts, and repositories. Save and branch project history with asset locking.
DevOps Product UpdatesJun 24, 2026 About the DevOps Product Updates category
Official DevOps updates: new releases and patch notes. Share feedback or ask questions directly in the thread.
DevOpsJun 24, 2026 About the DevOps category
Manage version control, cloud dashboards, and team settings. Connect repositories to build pipelines and configure permissions.
CoreCLRJun 1, 2026 About the CoreCLR category
Discuss Unity’s CoreCLR scripting backend and .NET runtime compatibility. Covers performance characteristics and migration from Mono.
BurstMay 29, 2026 About the Burst category
Discuss the Burst compiler for high-performance C# code. Covers SIMD optimisation, diagnostics, and Job System integration.
Development PlatformMay 21, 2026 About the Development Platform category
Troubleshoot crashes and bugs in the Linux, Mac, Windows editor. Discuss OS-level conflicts and platform-specific editor behaviour.
Editor PlatformsJun 1, 2026 About the Editor Platforms category
Discuss installing and configuring platform build modules in the Editor. Covers SDK setup and platform-specific editor tooling.
Editor ExtensionsMay 21, 2026 About the Editor Extensions category
Discuss writing custom inspectors, property drawers, and editor windows. Extend Unity’s functionality using the Editor API.
WorkflowsMay 21, 2026 About the Workflows category
Discuss custom shortcuts, batch scripts, and macros for automation. Covers asset validation workflows and productivity tool integrations.