Staff Discussions
Threads Unity staff have started on discussions.unity.com — product announcements, beta programs, and release posts. Only accounts in Unity's staff group are tracked, and each post's edit history is kept. Tick Include replies to also see staff replies inside other people's threads. Click a title to read the full thread on Unity's forum.
- Tracked posts
- 17,640
- Edited
- 111
- Staff (active)
- 2,527 (2,304)
- Categories
- 157
- Latest
- Oct 19, 2026
InputMay 6, 2024 Input System 1.8.2 released
Hi , The Input Team would like to announce that Input System 1.8.2 has been released This is the first bugfix release of the 1.8 version which was focused on bringing Project Wide Actions to you. 1.8. also includes a new Input Action Asset editor based in UITK. Two important UI fixes included ar…
Unity ServicesApr 17, 2024 Video - Get started with Cloud Code
Hello! Our team has been recording this video for our users to more easily get started with Cloud Code: Hope that helps, let us know what you think of this video and what other steps you would like to see recorded and shared, we’ll do our best to share more videos with you!
Unity ServicesApr 11, 2024 GDC 2024 - Developer Summit: Bring Order to DAM Content Chaos with Unity Cloud
Hello everyone, Our developer summit session from GDC is now live on GDC vault, you can find it here . In this session, we cover the unique challenges of 3D digital asset management (DAM) and how the new Unity Cloud, including Unity Asset Manager, UVCS and build automation can help organize your co…
Web ResourcesApr 10, 2024 March doc update
Your documentation team was hard at work last month. In addition to adding new content, we also fixed about 100 community-reported issues. Below is a small sample of some of the pages we’ve created or updated recently. New content: Added documentation about Text Effects . Updated content: Added…
News & General DiscussionApr 2, 2024 The future of Chromebook and ChromeOS runtime support
Hello all. I’m Maria, Senior Technical Product Manager with the Android Platform team. Unity’s goal is to deliver the biggest impact for as many users as possible, so we continually review the platforms that we support in order to ensure it is balanced against your needs and usage. In order to focu…
Unity ServicesMar 22, 2024 Seeking Early Testers for New Dashboard Interface for Triggers
Hello All, We’ve been putting together a new Dashboard Interface to facilitate the creation and management of Triggers, with both event-based and scheduled included. We are actively seeking early testers, particularly those familiar with LiveOps, to provide their feedback on the workflow and overa…
MuseMar 20, 2024 Muse Chat in Editor - request for feedback
Hey everyone! I’m Liz, a designer on Muse Chat. I am looking to connect with some folks to discuss the future of Muse Chat - in the Editor! If you, like me, didn’t manage to make it to GDC this year, two of my teammates (Martina and Manu) showed off a demo of the updates to Muse coming in early Apr…
Unity ServicesMar 15, 2024 v0.5.0 Asset Manager For Unity
We just released v0.5.0! The fun begins by uploading straight from the Unity Editor into Unity Cloud. Do this by right-clicking on an object in the Project Window and selecting “Upload to Asset Manager”. We have also provided a lot of performance improvements so actions should feel smoother and fas…
Web ResourcesFeb 29, 2024 February documentation update
Your documentation team has been hard at work this month. In addition to adding new content, we also fixed about 200 community-reported issues. Below is a small sample of some of the pages we’ve created or updated recently. New content: Added information about how to use the Project Settings wind…
Unity EngineFeb 26, 2024 Composition Layers Experimental Package is now available
We’re thrilled to announce the experimental launch of the Composition Layers Package! Composition Layers are designed to significantly enhance the rendering of graphics in XR applications, providing a notable improvement in the visual presentation of text, images, and UI elements such as menus, alon…
Unity ServicesFeb 21, 2024 Cloud Code Admin SDKs Release
We are excited to announce the release of version 0.0.12 of our Cloud Code Apis NuGet package . This update introduces Admin capabilities for various services, including: Cloud Save Data Cloud Save Files Leaderboards Triggers Scheduler For existing users, we recommend updating the NuGet package us…
MuseFeb 15, 2024 Muse Chat responses get cut off or truncated partway through
I want to write a few words to the community about an issue you may have encountered with our Muse Chat where Muse’s response gets cut off or truncated during conversations. The issue that I keep hearing is that some folks will be deep in a conversation and once the truncation starts, it continues t…
Web ResourcesFeb 1, 2024 January documentation update
Your documentation team has been hard at work this month. In addition to adding new content, we also fixed about 200 community-reported issues. Below is a small sample of some of the pages we’ve created or updated recently. New content: Created content about previewing with light or dark theme in…
Unity ServicesJan 25, 2024 New Moderation JS template in Cloud Code
Hello Cloud Code users! We just released an update in Cloud Code, we added a new template to let you customize your Moderation Custom Actions. Custom Actions allow you to create your own Moderation Actions/Sanctions to better manage your community. Create your own actions from Moderation dashboar…
Unity ServicesNov 13, 2023 Build Automation Feature Requests
Hi All, I wanted to start a new thread on Feature Requests now that we have launched Build Automation. So please use this thread to ask for specific features, improvements, and requests. The team and I will be looking at this thread (and the forum at large) actively but I will be locking the old f…
Unity ServicesNov 2, 2023 Xcode 15 now available on macOS Ventura
We’re happy to share that our Ventura builders have now been updated to include Xcode 15.0.0. For awareness there is a known issue with IL2CPP on certain versions of Unity when using Xcode 15, for details please see Unity Issue Tracker - Building projects with IL2CPP scripting backend for Apple pla…
Unity ServicesNov 2, 2023 Workspace Caching Optimizations for Git
Hi everyone, we’re excited to share that we’ve been working on optimizing the Git checkout process for workspace caching. Instead of performing a hard reset following workspace restoration, we will now discard local changes and pull remote changes. Based on our trial data, this refined checkout flow…
Unity EngineOct 31, 2023 iOS Havok plugin
Hello everybody! The iOS Havok plugin has finally been fixed and will be available in the next public release. You can all view the public issue tracker here: https://issuetracker.unity3d.com/issues/havok-plugin-for-ios-broken? Thank you all for your patience :slight_smile: Josep Maria
Unity ServicesOct 20, 2023 Webinar | New Vivox Features for Unity and more!
Join us on October 26th at 11 am ET / 5 pm CET for an insightful dive into the latest updates to Vivox Voice & Text Chat and Safe Voice. Our product managers, Nick David and Letícia Patrício, will cover: Newly released Vivox SDK for the Unity Editor and audio source integration New text chat featu…
Audio & VideoOct 17, 2023 iOS 17: crashing or hanging application when using Bluetooth with Microphone.Start
Hi all, We’ve recently been made aware of an issue regarding iOS17 apps and the use of Bluetooth-connected audio devices. Issue Applications that run on iOS17 may crash or hang when the applications attempt to use Microphone.Start. This does not happen on iOS16 from our reports. This occurs when …
Unity ServicesOct 13, 2023 New feature: Triggers (automation of server side actions)
Hello Cloud Code users! We are excited to announce that we release a new and very powerful Cloud Code feature: Triggers. Triggers enable the automation of server side actions as the result of another server event from Unity Gaming Services or at a set moment in time (one-time or recurring) using t…
Unity ServicesSep 28, 2023 macOS Ventura with Xcode 14.3.0 and 14.3.1 now available
We’re excited to announce the release of our new macOS Ventura capable build runners, now offering support for Xcode 14.3.0 and 14.3.1! These new runners can be used by selecting “macOS Ventura” in the “Builder Operating System and Version” dropdown of a build target configuration. Highlights: ma…
Unity ServicesSep 19, 2023 Support for changing the build cache compression level
Support for changing the build cache compression level As part of Unity Build Automation’s continued efforts to improve build times, we are introducing a new setting that will enable you to change the compression level of workspace and library caches. In addition, we are changing the default gzip c…
Unity EngineSep 12, 2023 BatchRendererGroup sample: High frame rate even on a budget GLES device
[9288979--1310219--brgblog_header (2).png] BatchRendererGroup sample High frame rate even on budget GLES mobile Hi everyone! We just released a blog post about our new low level graphics API BatchRendererGroup.We also released a sample project showing good performance even on a budget mobile ph…
AnalyticsAug 15, 2023 Upgrading to Analytics SDK Version 5.0.0: Embrace Simplicity, Flexibility, and Performance
We are excited to announce the release of version 5.0.0 of our Analytics SDK ! This update brings several important changes and improvements that benefit both developers and players. In this post, we’ll outline the key changes and customer benefits of upgrading to the latest version. So, let’s dive i…
Unity EngineAug 7, 2023 Survey - How do you use Unity's animation tools?
Hello everyone, We want to know how you use Unity’s animation tools! Please fill out this short survey if you are interested in adding to our library of user workflows and helping Unity better understand and make decisions that best serve our users. Whether you are a beginner or advanced user, whe…
AnalyticsAug 2, 2023 Discontinuation of Legacy Analytics Raw data export API & Remote Settings
Effective August 31, 2023, the Legacy Unity Analytics Raw Data Export API & Remote Settings will be discontinued. We want to ensure you are aware of the impact this will have on your projects and provide guidance for a smooth transition. The impact will be as follows: Raw Data Export API: The Ra…
Unity ServicesAug 1, 2023 Vivox SDK versions prior to 5.21.0 are no longer available
Hello, We want to let you know about critical changes that will affect the functionality of previous Voice and Text Chat (Vivox) SDK versions from August 1, 2023. What this means for you: Unavailability of older SDK Versions: Starting from August 1, 2023, it will no longer be possible to downloa…
Unity EngineAug 1, 2023 Play Asset Delivery Issue Discussion
Hey all, I’m creating this thread to gather more information about an issue that’s reappeared on this issue tracker , where the application would crash upon the second launch. We’ve not been able to reproduce the crash since the fix was released. So to help diagnose this issue, please provide inform…
Unity ServicesJul 12, 2023 Build Target and Workspace Caching Support
Build Target Caching Support We’re happy to share that Unity Build Automation is now expanding caching support. Alongside our current project-level caching, we are introducing the capability for caching at the build target level, providing an enhanced level of control and efficiency for your workfl…