Staff Discussions
Threads Unity staff have started on discussions.unity.com — product announcements, beta programs, and release posts. Only accounts in Unity's staff group are tracked, and each post's edit history is kept. Tick Include replies to also see staff replies inside other people's threads. Click a title to read the full thread on Unity's forum.
- Tracked posts
- 17,635
- Edited
- 110
- Staff (active)
- 2,527 (2,304)
- Categories
- 157
- Latest
- Oct 18, 2026
Unity ServicesFeb 27, 2025 New release of Asset Manager for Unity
Hi all :grinning:, I’m Andréanne the product manager for the Asset Manager SDKs and the Editor plugin. There’s a new release of Asset Manager Editor plugin(1.3) available. You can get it by installing the package by name from package manager (com.unity.asset-manager-for-unity) It contains some fea…
Unity ServicesFeb 20, 2025 UDP (Unity Distribution Portal) Has Been Deprecated
Hey everyone, We want to inform you of an important update regarding the Unity Distribution Portal (UDP). Following our direct email communications over the past 6 months, we’re officially announcing that UDP was fully deprecated on February 17, 2025. What does this mean? UDP services have been d…
Unity ServicesFeb 19, 2025 Assembly updater and changes in builds using AppleIntel architecture
Hi all! Unity Build Automation has just added two new options in the build target advanced settings tab under the Unity Editor options card that will allow you to fine tune API updates . These new settings will pass the -disable-api-updater and -accept-apiupdate arguments when running Unity to build…
XRDec 3, 2024 visionOS Release Notes 2.1.2 and 1.3.9
The latest release of Unity’s official support for visionOS 2.1 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.1 packages. This release includes new PolySpatial features such as visionOS Object Tracking, head pose tracking over Play To Device, and many m…
Unity EngineDec 8, 2024 Unity Support for Android XR: Let’s Get Started!
We’re thrilled to announce that experimental support for Android XR is now available! Whether you’re ready to port an app or create something new, Android XR empowers you to build immersive experiences using the tools you know and love: AR Foundation, XR Interaction Toolkit, OpenXR, and XR Hands. A…
Unity LearnOct 17, 2024 [Official Unity Learn Post] Unity Learn Content Releases for Unity 6!
Happy Unity 6 launch day, everyone! The Unity Learning team has been hard at work preparing new and updated tutorials and assets designed for you to take advantage of this newest editor version. Take a look below at all of our learning experiences available to you today, and keep an eye out for mor…
InputFeb 19, 2025 Input System 1.13.1 released
Hey, we’ve released version 1.13.1 which contains a couple of bug fixes. It’ll be available soonish for 6.0 and up. We’ll wait a bit before recommending it for 22LTS. You can however add it yourself via package manager or via manifest.json if you need any of the fixes. See the Changelog for deta…
Unity ServicesDec 10, 2024 Explore the new Asset Store section of Asset Manager
We’ve just released our Asset Store integration for Asset Manager. This brings a connected asset ecosystem in Unity one step closer by allowing Asset Store users to save their purchased assets in the cloud on Asset Manager. A major pain point we have heard from our users is that they were frustrated…
InputFeb 6, 2025 Input System 1.13.0 released
com.unity.inputsystem version 1.13.0 is now available. It contains only some bug fixes. See the changelog for details. With this version we do raise the minimum supported editor version from 2019.4 to 2021.3. If you are still using 2019.X or 2020.X unsupported editor versions you can still make i…
TemplatesFeb 5, 2025 New MR Multiplayer Tabletop Template Now Available
We are thrilled to announce the launch of the Unity Mixed Reality Multiplayer Tabletop Template ! This template serves as a starting point for cross-platform mixed reality development, illustrating how to set up a project that is ready for a variety of multiplayer mixed reality (MR) use cases. …
Unity ServicesMar 8, 2024 Asset Manager for Unity Package
[9688994--1382153--Screenshot 2024-03-08 at 2.46.03 PM.jpg] Welcome to the Asset Manager For Unity discussion thread. You can use this thread to ask for help, share feedback, and have discussions about the asset-manager-for-unity package. Introduction Asset Manager for Unity is a package that in…
Unity ServicesJan 23, 2025 New Build Output Compression Level Settings
Hi all! As part of Unity Build Automation’s continued efforts to improve build times, we are introducing a new setting that will enable you to change the compression level of build output files. In addition, we are changing the default build output compression level from 6 to 1 for all builds. Base…
InputJan 21, 2025 Input System 1.12.0 got released
Hey, The Input Team would like to announce that Input System 1.12.0 has been released. The version will be available through the package manager soon in: 6000.1 6000.0 Older LTS will offer it later. Or alternatively you can add it into your project’s packages/manifest.json file by package name…
Unity ServicesJan 9, 2025 Support to skip scheduled builds if same revision has already been built
Hey everyone, We are happy to share we have just introduced a new setting to allow skipping schedule builds if the same revision has already been built, so that you avoid running twice the same build. This new setting is under the scheduling section in the build target’s basic settings. [Screens…
Unity EngineSep 26, 2022 DOTS development status and next milestones – September 2022
Hi everybody, here is our Q3 update for the DOTS roadmap! DOTS Recap The goal of Unity’s Data-Oriented Technology Stack (DOTS) is to enable you to build more ambitious games with Unity and serve your needs in the production of complex multiplayer, crossplay, and open-world games. DOTS includes al…
InputSep 6, 2023 Project-Wide Actions - 1.8.0-pre.2 release - Feedback wanted - new update released
See new post further down for the latest version! ====================================== Hello Input System users! We just released a preview release of the Input System (1.8.0-pre.1) which contains a new feature called Project-wide Actions . We would love to get your feedback after trying it out.…
Unity LearnDec 19, 2024 Unity Learn 2024 Wrap-up
Hi everyone, The end of the year has officially arrived! As we wind down for the holidays, we felt it necessary to take a moment and look back on the work our team has done this year. Below is a list of everything our team has worked on and released in 2024. It’s a combination of brand new learning…
Community ShowcasesDec 12, 2024 Unity Play Launch Showcase winners!
Hello everyone! Thank you all for participating in our Unity Play Launch Showcase! We are excited to announce the winners of our Unity Play Launch Showcase! We had the privilege of playing through 769 games submitted by competitors from all around the world, and we had a blast playing them all! I…
Unity ServicesDec 11, 2024 Support for cron expression schedules
Hey everyone, We are happy to share we have just introduced a new interval option for scheduled builds in UBA. You can now select the new Cron interval option and create your own advanced schedules using cron expressions. [Screenshot 2024-12-11 at 3.34.31 PM] Best regards, Unity Build Automatio…
Unity ServicesDec 9, 2024 New Premium Builder machine spec with GPU support available
Hey all, A new Premium Windows Builder machine spec with GPU support is now available in Unity Build Automation. One of our most common requests is to support larger and more complex projects while maintaining high performance and this premium machine spec is recommended for projects with heavy sha…
Unity ServicesDec 9, 2024 [Unreal Engine] Unity Version Control plugin 1.12.0 released for UE 5.5 and @unity organizations
We released a new version 1.12.0 of the Plastic SCM (Unity Version Control) plugin with support for UE 5.5, support for @unity organizations, and important performance improvements and bugfixes. It comes with an improved Create Repository wizard window, using drop-down to select from configured use…
Unity EngineNov 27, 2024 Behavior Package 1.0.6 Released! Changelog inside
Hello everyone! The new version of Behavior is now out (20th of November, 2024, 17:07 GMT). You can find the changes below: Added Search popups will show paths for items when a search query was given. A tooltip will be shown when hovered on the path text in case it’s truncated. Project settings o…
Unity EngineOct 28, 2024 Banner - Multiplayer Office Hours
:sparkles: Submit your questions now :sparkles: :sparkles:Join us for the Probuilder & Cinemachine Office Hours 2024-11-27T14:00:00Z (UTC)→2024-11-27T19:00:00Z (UTC) and get your questions answered by the team behind the tech! More info here :sparkles:
Unity LearnSep 10, 2024 [Official Unity Learn Post] Unity Learn Content Releases - September 2024
Hello everyone! :wave: Allow me to introduce myself, my name is James and I work on the Education team as the Lead of Content Production for Unity Learn . In an effort for our team to be more transparent with what we’ve been working on, we thought that it would be a good idea to share this work dire…
XRNov 13, 2024 Foveation Regression for visionOS VR titles using 1.1.4 and 1.1.6
Please note that com.unity.xr.visionos 1.1.7 is now available, which resolves the regression detailed below. You can use this package version to rebuild and resubmit to the App Store as required. We’ve noted a regression occurring with Apple’s recent visionOS 2.2 beta release that affects all fov…
Unity ServicesNov 20, 2024 Case study on how to use the Asset Manager SDKs
Hi everyone! Andreanne, product manager for the Unity Asset Manager SDKs here. Since SDKs and what you can do with them always tend to sound a bit abstract, let’s look at a concrete example today that I personally really like. Asset Inventory 2 is a tool by publisher Robert Wetzold ( @ImpossibleRob…
XROct 17, 2024 Unity 6 Meta Core SDK Workaround
With the release of Unity 6, we’ve identified a regression where Meta Quest developers may experience a lack of input registration and headlocking when playing in editor, if their projects are using the Unity OculusXR Plugin (com.unity.xr.oculus) along with the current Meta XR Core SDK package relea…
SpeedTreeNov 18, 2024 Streamlining creativity: Artist webinar this Wednesday
Hi everyone, Games today require more content creation than ever, resulting in a higher demand on artists. Without the proper tools and processes in place, they may lose track of assets and struggle to collaborate across projects. Discover tips for how artists can streamline and enhance workflows,…
Unity EngineNov 4, 2024 Verified embedded systems configurations are now in the docs
While Unity runs on a variety of embedded system configurations, not every possible configuration is verified and continuously tested. There are two categories of embedded configurations we verify, test and support. Project-specific ones with customized operating systems (naturally, we can’t share …
Unity ServicesOct 21, 2024 Tutorial - Authentication with Steam
Information in this guide is correct from date of upload: 2024/10/21 A step by step authentication tutorial made to facilitate getting started with Steam and Unity Authentication. Requirements SteamWorks Developer account with at least 1 application** Steam ** SteamWorks Wrapper SDK Latest versio…