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Threads Unity staff have started on discussions.unity.com — product announcements, beta programs, and release posts. Only accounts in Unity's staff group are tracked, and each post's edit history is kept. Tick Include replies to also see staff replies inside other people's threads. Click a title to read the full thread on Unity's forum.
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- Jul 22, 2026
Community ShowcasesDec 12, 2024 Unity Play Launch Showcase winners!
Hello everyone! Thank you all for participating in our Unity Play Launch Showcase! We are excited to announce the winners of our Unity Play Launch Showcase! We had the privilege of playing through 769 games submitted by competitors from all around the world, and we had a blast playing them all! I…
Unity ServicesDec 11, 2024 Support for cron expression schedules
Hey everyone, We are happy to share we have just introduced a new interval option for scheduled builds in UBA. You can now select the new Cron interval option and create your own advanced schedules using cron expressions. [Screenshot 2024-12-11 at 3.34.31 PM] Best regards, Unity Build Automatio…
Unity ServicesDec 9, 2024 New Premium Builder machine spec with GPU support available
Hey all, A new Premium Windows Builder machine spec with GPU support is now available in Unity Build Automation. One of our most common requests is to support larger and more complex projects while maintaining high performance and this premium machine spec is recommended for projects with heavy sha…
Unity ServicesDec 9, 2024 [Unreal Engine] Unity Version Control plugin 1.12.0 released for UE 5.5 and @unity organizations
We released a new version 1.12.0 of the Plastic SCM (Unity Version Control) plugin with support for UE 5.5, support for @unity organizations, and important performance improvements and bugfixes. It comes with an improved Create Repository wizard window, using drop-down to select from configured use…
Unity EngineNov 27, 2024 Behavior Package 1.0.6 Released! Changelog inside
Hello everyone! The new version of Behavior is now out (20th of November, 2024, 17:07 GMT). You can find the changes below: Added Search popups will show paths for items when a search query was given. A tooltip will be shown when hovered on the path text in case it’s truncated. Project settings o…
Unity EngineOct 28, 2024 Banner - Multiplayer Office Hours
:sparkles: Submit your questions now :sparkles: :sparkles:Join us for the Probuilder & Cinemachine Office Hours 2024-11-27T14:00:00Z (UTC)→2024-11-27T19:00:00Z (UTC) and get your questions answered by the team behind the tech! More info here :sparkles:
Unity LearnSep 10, 2024 [Official Unity Learn Post] Unity Learn Content Releases - September 2024
Hello everyone! :wave: Allow me to introduce myself, my name is James and I work on the Education team as the Lead of Content Production for Unity Learn . In an effort for our team to be more transparent with what we’ve been working on, we thought that it would be a good idea to share this work dire…
Unity EngineNov 13, 2024 Foveation Regression for visionOS VR titles using 1.1.4 and 1.1.6
Please note that com.unity.xr.visionos 1.1.7 is now available, which resolves the regression detailed below. You can use this package version to rebuild and resubmit to the App Store as required. We’ve noted a regression occurring with Apple’s recent visionOS 2.2 beta release that affects all fov…
Unity ServicesNov 20, 2024 Case study on how to use the Asset Manager SDKs
Hi everyone! Andreanne, product manager for the Unity Asset Manager SDKs here. Since SDKs and what you can do with them always tend to sound a bit abstract, let’s look at a concrete example today that I personally really like. Asset Inventory 2 is a tool by publisher Robert Wetzold ( @ImpossibleRob…
Unity EngineOct 17, 2024 Unity 6 Meta Core SDK Workaround
With the release of Unity 6, we’ve identified a regression where Meta Quest developers may experience a lack of input registration and headlocking when playing in editor, if their projects are using the Unity OculusXR Plugin (com.unity.xr.oculus) along with the current Meta XR Core SDK package relea…
SpeedTreeNov 18, 2024 Streamlining creativity: Artist webinar this Wednesday
Hi everyone, Games today require more content creation than ever, resulting in a higher demand on artists. Without the proper tools and processes in place, they may lose track of assets and struggle to collaborate across projects. Discover tips for how artists can streamline and enhance workflows,…
Unity EngineNov 4, 2024 Verified embedded systems configurations are now in the docs
While Unity runs on a variety of embedded system configurations, not every possible configuration is verified and continuously tested. There are two categories of embedded configurations we verify, test and support. Project-specific ones with customized operating systems (naturally, we can’t share …
Unity ServicesOct 21, 2024 Tutorial - Authentication with Steam
Information in this guide is correct from date of upload: 2024/10/21 A step by step authentication tutorial made to facilitate getting started with Steam and Unity Authentication. Requirements SteamWorks Developer account with at least 1 application** Steam ** SteamWorks Wrapper SDK Latest versio…
Web ResourcesOct 25, 2024 New and improved Profiler documentation: your feedback welcome!
Hi, I’m a Technical Writer at Unity and I’ve recently done some work to improve the documentation about the Profiler. I’ve reorganized the information in the Profiler section for the Unity 6 documentation with the aim of making information easier to find for those who are unfamiliar with the tool.…
Unity EngineOct 16, 2024 Boost rendering performance and achieve more engaging visuals
Hi Everyone, The Graphics team and I are thrilled that you can now access all the new graphics and rendering features in Unity 6, designed to enhance your project’s performance and elevate visual fidelity. Let’s begin with a high-level overview of the performance features you can look forward to f…
Unity EngineOct 17, 2024 Official Support for visionOS 2 Now Available
We are excited to share that Unity’s official support for visionOS 2 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6 via our 2.0 packages. This release includes new PolySpatial features such as multiple volumes, blendshapes and stereo render targets, in addition to…
Unity EngineOct 10, 2024 UI Toolkit at Unite 2024: Session Recordings Now Available
Hi everyone, If you missed Unite 2024 in Barcelona or want to rewatch our UI Toolkit sessions, I’ve shared the recordings here. Tackling UI challenges in Football Manager 2025 – Explore how Sports Interactive transitioned to Unity, with insights on using UI Toolkit and other tools for low/no-code …
Unity ServicesOct 9, 2024 Windows Git Executable Selection
As part of Unity Build Automation’s continued efforts to improve build times, we are introducing a new setting that will enable you to change the Git executable that your builds will use when running in Windows operating systems. Since we introduced Windows operating systems, builds using Git have …
Unity EngineJul 22, 2024 Feature Highlights for PolySpatial 2.0 Pre-Release
Highlights for PolySpatial 2.0 Pre-Release [PolySpatial 2.0 Features] The latest 2.0 pre-release packages are now available, containing numerous features that help you create more immersive experiences and achieve greater visual diversity. The short video above shows off several of thes…
Unity ServicesJul 22, 2024 Deprecation Announcement: Cloud Diagnostics Advanced (CDA)
Cloud Diagnostics Advanced (CDA) is deprecated. As part of deprecation, new customers will not be able to purchase or onboard to CDA, either online through the Unity store or with the Unity sales team. We’re investing in Unity Gaming Services (UGS), especially LiveOps, to make improvements that min…
Unity EngineSep 16, 2024 RELEASE: Input System 1.11.0 & 1.11.1
Hey, The Input Team would like to announce that Input System 1.11.0 has been released. The version is available through the package manager in: 6000.0.20f1 2022.3.48f1 Or alternatively you can add it into your project’s packages/manifest.json file by package name - “com.unity.inputsystem”: “1.1…
Unity EngineSep 13, 2024 Unified Rendering
Hi, In the past few years, while improving each render pipeline for its specific usage, we have been working on unifying more and more of the pipelines’ systems (eg: volume system, render graph, rendering layers, rendering settings,…) and bringing more parity between the pipelines in terms of funct…
News & General DiscussionSep 24, 2024 Telemetry conversations
Help us drive telemetry improvements you actually care about! We’re looking for candid feedback on your crash reporting, logs, and metrics needs and ideas. You’ll have the unique opportunity to directly influence design, product management, and engineering. Please consider lending us your time. R…
Unity EngineSep 6, 2024 visionOS Release Notes 1.3.9 and 2.0-pre.11
Highlights for Release 1.3.9 The latest release of Unity’s support for visionOS is now available. This release contains numerous bug fixes, stabilization, and some additional features including: Fixed a RuntimeFailure exception that occurs occasionally when closing a windowed component. Persona fe…
Unity EngineSep 6, 2024 Character Controller package now in pre-release
[CCGif3] Hi all, The com.unity.charactercontroller package is now out of experimental, and in pre-release with the 1.2.0-pre.2 version. The package is on its way to a full release status during the Unity 6 lifetime. Getting started Follow these steps to import the package into your project: Op…
Unity EngineJul 24, 2024 Problems with Android build when installing 2021.3.41f1 from Hub
2024-07-25 :white_check_mark: Incident resolved : - 2021.3.41f1 receives correct tooling Follow these steps to get 2021.3.41f1 working again if you were affected: :wastebasket: Uninstall the previous Unity 2021.3.41f1. :arrows_counterclockwise: Restart Unity Hub to refresh the cache and fetch t…
Unity ServicesSep 5, 2024 Come meet the team at Unite 2024!
Hi everyone, We’re thrilled to announce that the Asset Manager team will be at Unite 2024 in Barcelona, September 18-20. Join us for our session Prototyping a game fast with Unity Cloud collaboration tools where we we’ll have live demo showing you how to prototype a game fast by reducing the bur…
Unity ServicesSep 5, 2024 Triggers Getting Started Video
Hey! We have created a Getting Started With Triggers video which walks you through creating a trigger using the Unity Dashboard and explains a common use case of issuing a quest to a player when they reach a certain threshold of points or experience. To learn more about Triggers you can read our Tr…
SpeedTreeAug 15, 2024 SpeedTree 10 is available now!
We’re excited to announce that SpeedTree 10, the latest development in our core set of tools, is available now. The SpeedTree 10 Modeler now features physics-based vines, freehand pruning, and enhanced mesh-rigging. In the SpeedTree Library, you’ll find more models and scans to help you jumpstart …
Unity ServicesAug 29, 2024 📦 New Feature Announcement: Analytics Debug Panel
Hey developers, We’re excited to announce a new tool that’s just been added to our Analytics SDK with the release of version 6.0.0: the Analytics Debug Panel in the Unity Editor! This new feature gives you real-time visibility into the data and event flows between your game and the Unity Analytics…