Interfaces in 3D scenes

UI Toolkit can place interfaces directly inside 3D scenes.

Unity 6.2
Update releaseSuperseded
Create world-space UI
World-space interface positioned inside a 3D scene

What changed

Unity feature: UI Toolkit world-space UI

UI Toolkit panels can render as objects inside a 3D scene instead of being fixed to the screen. This supports in-world menus, displays, and XR interfaces.

Use it

  1. Set the Panel Settings asset’s Render Mode to World Space and choose its Pixels Per Unit.
  2. Set the UI Document’s size mode and pivot, position it in the scene, and configure panel input.
  3. Add GameObject > UI Toolkit > Panel Input Configuration to configure pointer interaction.

Requirements and limits

  • World-space UI does not integrate with 2D sorting layers in this release. Root documents sort by distance from the camera.
All Unity 6.2 features

Launch guide · Reviewed Oct 24, 2026. Images and source material from Unity; rights remain with their owners.

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