Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 156
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 486
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,449
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 79
Recent updates
Showing 1,041–1,080 of 3,170- Jun 4, 2020
Unity Ads Unity SDK 3.4.6
Fixed an error for building on unsupported platforms in the Unity Editor 2020.1 and newer. Removed UnityEditor.Advertisement.dll.
1 source - Jun 4, 2020
Unity Ads Android SDK 3.4.6
Fixed an InitializationState Out of Memory crash. Fixed a GooglePlayStore rejection due to unsafe SSL. Fixed an Android readFileBytes crash.
1 source - Jun 1, 2020
LevelPlay iOS SDK 6.16.2
- Bug fix in cross promotion for bidding instances
1 source - Jun 1, 2020
LevelPlay Android SDK 6.16.2
- Bug fix in cross promotion for bidding instances
1 source - Jun 1, 2020
LevelPlay Unity SDK 6.16.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.2 SDK Bug fix in cross promotion for bidding instances
1 source - May 25, 20201 source
- Apr 30, 2020
LevelPlay iOS SDK 6.16.1
Rewarded Video caching improvements for bidding flow Bug Fix: Init event reporting Crash protection in case of auction response decryption exception
1 source - Apr 30, 2020
LevelPlay Android SDK 6.16.1
Rewarded Video caching improvements for bidding flow Fix VPN problems Fixed Track Network State behaviour when connectivity changes
1 source - Apr 30, 2020
LevelPlay Unity SDK 6.16.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.1 SDK Rewarded Video caching improvements for bidding flow Bug Fix: VPN problems (Android) Fixed Track Network State behaviour when connectivity changes (Android) Bug Fix: Init events reporting (iOS) Crash protection in case of auction response decryption exception (iOS) Removed redundant AppReceiver dependency. Download the 6.16.1 unitypackage to make sure AndoridManifest.XML is updated for your Unity project Support ExternalDependencyManager, instead of PlayServicesResolver.
1 source - Apr 27, 20201 source
- Apr 13, 2020
LevelPlay Unity SDK 6.16.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.0 SDK Unity Integration Manager from this version on, ironSource SDK and adapters can be downloaded directly from the Unity Development Platform. Caching improvements Improved internet connection tracking Improved fill rate accuracy ANR fix when using ironSource in 3rd party mediations (Android) Fixed crash when banner is destroyed after load (Android)
1 source - Apr 7, 2020
LevelPlay iOS SDK 6.16.0
Caching improvements Improved internet connection tracking - Improved fill rate accuracy
1 source - Apr 7, 2020
LevelPlay Android SDK 6.16.0
Caching improvements Improved internet connection tracking - Improved fill rate accuracy ANR fix when using ironSource in 3rd party mediations Fixed crash when banner is destroyed after load Note: From this version on, ironSource Android SDK will be released as AAR and not as JAR
1 source - Mar 12, 2020
LevelPlay iOS SDK 6.15.0.1
Bug fix: Resolved potential deadlock Integration helper fix
1 source - Mar 12, 2020
LevelPlay Android SDK 6.15.0.1
Bug fix: Resolved potential deadlock Integration helper fix
1 source - Mar 12, 2020
LevelPlay Unity SDK 6.15.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.15.0.1 SDK
1 source - Mar 3, 2020
LevelPlay iOS SDK 6.15.0
LevelPlay Improvements: Enabled bidding technology for brand buyers Improves auction request logic to reduce latency Banner Boost: Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. Fix errors that were generated when building projects with Xcode 10 - Important: Safe Area will not be included as part of SDK 6.15.0 and above, and existing banner integrations of earlier SDK versions are outdated Fix RV crashes
1 source - Mar 3, 2020
LevelPlay Android SDK 6.15.0
LevelPlay Improvements: Enabled bidding technology for brand buyers Improves auction request logic to reduce latency Banner Boost! Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. - Improved On-Pause functionality of ironSource network Fix RV crashes
1 source - Mar 3, 2020
LevelPlay Unity SDK 6.15.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.15.0 SDK Banner Boost! Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. Bug fix allow to compile on Unity 2019.3
1 source - Mar 3, 20201 source
- Mar 2, 2020
Unity Ads Unity SDK 3.4.4
Fixed a missing reference to UnityEngine.UI in the Unity Editor.
1 source - Feb 18, 20201 source
- Feb 18, 2020
LevelPlay Unity SDK 6.14.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.14.0.1 SDK Crash fixes (for Android)
1 source - Feb 5, 2020
LevelPlay iOS SDK 6.14.0
Add 'Do Not Sell' support for ironSource mediation and network - Enhanced crash protections
1 source - Feb 5, 2020
LevelPlay Android SDK 6.14.0
Add 'Do Not Sell' support for ironSource mediation and network - Enhanced crash protections
1 source - Feb 5, 2020
LevelPlay Unity SDK 6.14.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.14.0 SDK
1 source - Jan 13, 2020
LevelPlay iOS SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 13, 2020
LevelPlay Android SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 13, 2020
LevelPlay Unity SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 7, 20201 source
- Jan 7, 20201 source
- Jan 7, 20201 source
- Jan 5, 2020
Unity Ads iOS SDK 3.4.2
Fixed an onUnityAdsError Exception: No such proxy method. Fixed FatalException from BufferredInputStream.Read() that occurs on some Android devices.
1 source - Jan 5, 2020
Unity Ads Unity SDK 3.4.2
Fixed an issue of no error callback being called when an invalid GameID is used in PlayMode.
1 source - Jan 5, 2020
Unity Ads Android SDK 3.4.2
Fixed UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug. Fixed Banner is unexpectedly scaled when force landscape mode.
1 source - Dec 29, 20191 source
- Dec 29, 20191 source
- Dec 29, 2019
LevelPlay Unity SDK 6.12.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.12.0 SDK
1 source - Dec 17, 20191 source
- Dec 13, 2019
Unity Ads Unity SDK 3.4.1
Fixed an issue where callbacks would not fire in the Editor after running PlayMode more than once. Fixed an issue where the Editor canvas would not display on top of all other objects in the scene. Fixed an issue where the placeholder gameobject was visible in the user's scene.
1 source