Product Updates
Release notes for Unity products beyond the Editor. These sources are isolated from Editor ingestion, so a changing product page cannot affect upgrade comparisons, release search, issues, or packages.
Unity Hub and Unity CLI releases that directly affect how Editor installations are managed.
- Products
- 2
- Updates
- 167
Unity Cloud, multiplayer, version control, asset management, licensing, and service SDK updates.
- Products
- 29
- Updates
- 493
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
- Products
- 3
- Updates
- 2,527
Unity Studio, Asset Transformer, and Virtual Private Cloud product changes.
- Products
- 4
- Updates
- 86
Recent updates
Showing 561–600 of 3,273- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Oct 1, 20231 source
- Sep 27, 2023
Unity Ads iOS SDK 4.9
Increased banner demand. Fixed a crash due to unimplemented delegate methods which should have been optional. Fixed an issue with diagnostic metrics so they can now be sent. \
1 source - Sep 27, 2023
Unity Ads Android SDK 4.9
Added increased banner demand. Added support to test optional load flows which reduce the chance of timeout under high latency conditions. Fixed a bug so banner no_fill responses don't return as an internal error. Fixed an issue with the example app banner hide button. Fixed an issue with diagnostic metrics so they can now be sent. Fixed an issue with the exception handler re-throwing unhandled exceptions. Fixed an issue with a null pointer exception being thrown when an AdUnityActivity was destroyed. \
1 source - Sep 12, 20231 source
- Sep 7, 2023
LevelPlay Android SDK 7.5.1
Bug fix related to the Ad Quality single init activation Fix potential crash when banner is destroyed for the ironSource network - Test suite bug fix \
1 source - Sep 7, 2023
LevelPlay Unity SDK 7.5.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.5.1 SDK Bug fix related to the Ad Quality single init activation Fix potential crash when banner is destroyed for the ironSource network Test suite bug fix \
1 source - Sep 6, 20231 source
- Sep 1, 20231 source
- Sep 1, 20231 source
- Aug 28, 2023
LevelPlay iOS SDK 7.5.0
Custom adapter support for banners Changes in the LURL notifications error code Ids sent to bidding networks Support for XCode 14.3.1 - Important: Make sure to add Swift lib to your project. Learn more. \
1 source - Aug 28, 2023
LevelPlay Android SDK 7.5.0
Interstitial ad upgrades that improve loading and reduce latency Add protection to avoid crashes related to miss configuration issues in Ad Quality Changes in the LURL notifications error code Ids sent to bidding networks \
1 source - Aug 28, 2023
LevelPlay Unity SDK 7.5.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.5.0 SDK Custom adapter support for banners iOS Interstitial ad upgrades that improve loading and reduce latency Add protection to avoid crashes related to miss configuration issues in Ad Quality (Android) Changes in the LURL notifications error code Ids sent to bidding networks Support for XCode 14.3.1 for iOS Remove Yahoo network from LevelPlay, following Yahoo's network sunset Remove Liftoff adapter, use Liftoff Monetize network instead. \
1 source - Aug 21, 20231 source
- Aug 8, 20231 source
- Aug 2, 2023
LevelPlay iOS SDK 7.4.0
Ad Quality SDK activation via ironSource SDK using single init (beta), Learn more Interstitial ad upgrades that improve loading and reduce latency - Change the minimum supported iOS version to iOS 11 \
1 source - Aug 2, 2023
LevelPlay Android SDK 7.4.0
Support ironSource network Native ads for Android (Alpha) Ad Quality SDK activation via LevelPlay SDK using single init (beta), Learn more New SetMetaData API to allow opt-in Families Self-Certified Ads SDK \
1 source - Aug 2, 2023
LevelPlay Unity SDK 7.4.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.4.0 SDK Ad Quality SDK activation via ironSource SDK using single init (beta), Learn more New SetMetaData API to allow opt-in Families Self-Certified Ads SDK Change the minimum supported iOS version to iOS 11 \
1 source - Aug 1, 20231 source
- Aug 1, 20231 source
- Aug 1, 20231 source
- Jul 1, 20231 source
- Jul 1, 20231 source
- Jul 1, 20231 source
- Jul 1, 20231 source
- Jul 1, 20231 source
- Jul 1, 20231 source
- Jun 29, 2023
LevelPlay Android SDK 7.3.1.1
Fix banner not clickable bug (experienced on 7.3.1) Fix bug related to custom adapter integration (experienced on 7.3.1) \
1 source - Jun 29, 2023
LevelPlay Unity SDK 7.3.1.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 7.3.1.1 SDK Fix banner not clickable bug (experienced on 7.3.1) Fix bug related to custom adapter integration (experienced on 7.3.1) \
1 source - Jun 27, 2023
Unity Ads iOS SDK 4.8
Added the bannerViewDidShow delegate method so publishers using third-party mediation to get more accurate banner impression reporting. Added a safeguard before setting orientations to prevent crashes. \
1 source - Jun 27, 2023
Unity Ads Android SDK 4.8
Added the onBannerShown callback method so publishers using third-party mediation to get more accurate banner impression reporting.
1 source