Unity LevelPlay
Unity LevelPlay mediation SDK release history across supported platforms.
Unity LevelPlay release history
Showing 301–359 of 359- Aug 22, 2019
LevelPlay Unity SDK 6.9.1.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.9.1 SDK Unnecessary service, receiver and activity removal from the manifest.
1 source - Aug 13, 2019
LevelPlay Unity SDK 6.9.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.9.1 SDK Deprecation of the use of IronSourceEventsPrefab This prefab is no longer required for the integration. Redundant WRITE_EXTERNAL_STORAGE permission removal
1 source - Aug 7, 2019
LevelPlay Android SDK 6.9.1.1
Not an SDK Update • support-v4 library is no longer required for the integration
1 source - Aug 5, 2019
LevelPlay iOS SDK 6.8.4.2
Fixed a bug caused when using StoreKit API under certain scenarios.
1 source - Aug 1, 2019
LevelPlay Android SDK 6.9.1
Rewarded Video Bidding mediation bug fixes Rewarded Video ironSource network Fixed a bug which may cause black screen ad in case of back-to-back video rendering Cleanup of deprecated dormant location logic
1 source - Jul 17, 2019
LevelPlay iOS SDK 6.8.4.1
Fixing events sending when going-to-background scenarios crash.
1 source - Jul 17, 2019
LevelPlay Unity SDK 6.8.4.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.4 SDK Fixing events sending when going-to-background scenarios crash.
1 source - Jul 14, 2019
LevelPlay Android SDK 6.9.0
Interstitial in-app bidding for ironSource network In-app bidding mediation improvements Redundant WRITE_EXTERNAL_STORAGE permission removal
1 source - Jun 24, 2019
LevelPlay Unity SDK 6.8.4
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.4 SDK Improved Rewarded Video logic for ironSource network within third-party party mediation CoreLocation requirement exclusion Fixing going-to-background scenario crash.
1 source - Jun 18, 2019
LevelPlay Android SDK 6.8.5
Rewarded Video In-app bidding improvements Rewarded Video Networks' availability checks and responses are now counted upon action rather upon impression. Offerwall events firing bug fix
1 source - Jun 13, 2019
LevelPlay iOS SDK 6.8.4
Improved Rewarded Video logic for ironSource network within third-party party mediation Fixed going-to-background scenario crash. CoreLocation requirement exclusion
1 source - May 9, 2019
LevelPlay Android SDK 6.8.4
Improved Rewarded Video logic for ironSource network within third-party party mediation
1 source - May 1, 2019
LevelPlay Unity SDK 6.8.3.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.3 SDK Manifest file adjustments to new requirements Fixing an edge case that could lead to synchronization issues
1 source - Apr 8, 2019
LevelPlay iOS SDK 6.8.3
InApp Bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes
1 source - Apr 8, 2019
LevelPlay Android SDK 6.8.3
In-app bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes
1 source - Apr 8, 2019
LevelPlay Unity SDK 6.8.3
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.3 SDK InApp Bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes
1 source - Feb 21, 20191 source
- Feb 21, 2019
LevelPlay Unity SDK 6.8.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.2 SDK Interstitial In-app bidding improvements
1 source - Feb 14, 2019
LevelPlay Unity SDK 6.8.1.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.1 SDK Banner's position is top instead of bottom minor bug fix.
1 source - Jan 10, 2019
LevelPlay iOS SDK 6.8.1
Rewarded Video Automatic Rewarded Video mechanism optimized and is more adapted to work with longer session times as well as recovering from no-fill scenarios. Bug fixes and improvements Sessions tracking improvements Bug fix under certain scenarios where mediation did not request banners by the specified order.
1 source - Jan 10, 2019
LevelPlay Android SDK 6.8.1
Rewarded Video Automatic Rewarded Video mechanism optimized and is more adapted to work with longer session times as well as recovering from no-fill scenarios. Bug fixes and improvements - shouldTrackNetworkState flag disables bug fix. Bug fix under certain scenarios where mediation did not request banners by the specified order. Offerwall callback implementation improvement.
1 source - Jan 10, 2019
LevelPlay Unity SDK 6.8.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.1 SDK
1 source - Dec 3, 2018
LevelPlay Android SDK 6.8.0.1
Support in ironSource network banners Crash fixed
1 source - Dec 3, 2018
LevelPlay Unity SDK 6.8.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.0 SDK
1 source - Nov 26, 2018
LevelPlay Unity SDK 6.8.0
Wrap Android & iOS 6.8.0 Note that UnityAds SDK V3.0.0 is using additional activities, therefor its manifest is different, UnityAds Adapter 4.1.3 is only compatible with ironSource Unity SDK V6.8.0 and onwards.
1 source - Nov 21, 2018
LevelPlay iOS SDK 6.8.0
Versions added to frameworks Interstitial timeout bug fix - Integration Helper reporting additions
1 source - Nov 21, 2018
LevelPlay Android SDK 6.8.0
IronSource.onResume & IronSource.onPause logs added Rewarded Video logic enhancements Integration Helper reporting additions Memory leak fix Banners crash issue fix
1 source - Oct 15, 2018
LevelPlay Unity SDK 6.7.12
Wrap Android & iOS 6.7.12 Note that SDK is not backward compatible, in case using banners IronSource.Agent.reportAppStarted was removed from API.
1 source - Oct 10, 2018
LevelPlay iOS SDK 6.7.12
Plenty enhancements for banner mediation including: Supporting all standard banner sizes, supporting custom banner size and events' mechanism significant improvements. SDKis not backward compatible. In case using banner, make sure to update the relevant adapters to the latest version available.
1 source - Oct 10, 2018
LevelPlay Android SDK 6.7.12
Plenty enhancements for banner mediation including: Supporting all standard banner sizes, supporting custom banner size and events' mechanism significant improvements. SDK is not backward compatible. In case using banner, make sure to update the relevant adapters to the latest version available
1 source - Sep 26, 2018
LevelPlay Unity SDK 6.7.11.1
Missing Macro for iOS in the build process bug fix
1 source - Sep 6, 20181 source
- Sep 5, 2018
LevelPlay iOS SDK 6.7.11
Support in ironSource network banners Minor bug fixes for ironSource network related to connectivity.
1 source - Sep 5, 2018
LevelPlay Android SDK 6.7.11
Fixed minor bugs related to RV and interstitial load & show fail
1 source - Jul 20, 20181 source
- Jul 16, 2018
LevelPlay iOS SDK 6.7.10
Enhancements for banner mediation including: Events accuracy, Keep banner refresh in case refresh fails. Bug fixes with analytics events Bug fix: Adjust Interstitial availability to false upon show Bug fix: Solved an immediate load bug of Interstitial in case INITing Rewarded Video earlier
1 source - Jul 16, 2018
LevelPlay Android SDK 6.7.10
Plenty enhancements for banner mediation including: Events accuracy, Keep banner refresh in case refresh fails. Adapters aren't backward compatible, in case using banner, make sure to update the relevant adapters to the latest version available. Crush fix on Redmi note 5 devices
1 source - Jun 13, 2018
LevelPlay iOS SDK 6.7.9.3
Fixed edge case in which consent value may not be sent for server side networks
1 source - Jun 13, 2018
LevelPlay Android SDK 6.7.9.1
Minor bug fixes for ironSource network related to orientation
1 source - Jun 13, 20181 source
- Jun 4, 20181 source
- May 30, 2018
LevelPlay iOS SDK 6.7.9.2
- Enhancement to bug fix introduced in 6.7.9.1
1 source - May 18, 2018
LevelPlay iOS SDK 6.7.9.1
Fixed a bug introduced in 6.7.9 in which setting up consent post init and from background thread may cause with a crash
1 source - May 18, 20181 source
- May 11, 20181 source
- May 10, 2018
LevelPlay iOS SDK 6.7.9
Add consent API Adjust analytics events to flushed upon impression
1 source - May 10, 2018
LevelPlay Android SDK 6.7.9
Update targetSdkVersion to 26 Add consent API Adjust analytics events to flushed upon impression
1 source - Mar 29, 2018
LevelPlay iOS SDK 6.7.8
Add multiple instances support for banners Fix bug which caused UnityAds adapter to miss availability changes to false in edge cases - Fixed Bug of duplicate symbols when using flag -all_load
1 source - Mar 29, 2018
LevelPlay Android SDK 6.7.8
- Add multiple instances support for banners
1 source - Mar 29, 20181 source
- Mar 1, 2018
LevelPlay Unity SDK 6.7.7
Wrap Android & iOS 6.7.7 Adjust Banner mediation core logic – banner refresh rate is now enforced by the mediation layer (Developers should turn off refresh rate at the networks dashboard) Integration Helper improvements
1 source - Feb 28, 2018
LevelPlay iOS SDK 6.7.7
Adjust Banner mediation core logic: banner refresh rate is now enforced by the mediation layer. Developers should turn off refresh rate at the networks dashboard.
1 source - Feb 28, 2018
LevelPlay Android SDK 6.7.7
Adjust Banner mediation core logic: banner refresh rate is now enforced by the mediation layer. Developers should turn off refresh rate at the networks dashboard.
1 source - Feb 15, 2018
LevelPlay iOS SDK 6.7.6
Integration Helper improvements Minor bug fixes in banners
1 source - Feb 15, 20181 source
- Jan 16, 20181 source
- Jan 16, 20181 source
- Jan 7, 2018
LevelPlay iOS SDK 6.7.4
Adding support for Interstitial multiple instances
1 source - Jan 7, 2018
LevelPlay Android SDK 6.7.4
Adding support for Interstitial multiple instances Fixed missing Offerwall show fail callback when there's no network
1 source