Unity LevelPlay release history

Showing 301–362 of 362
  1. Sep 19, 2019
    Unity LevelPlay6.10.0production

    LevelPlay Unity SDK 6.10.0

    Wraps Android Android 6.10.0 SDK and iOS 6.8.5 SDK Fixed ANR that originated in scenarios in which callbacks are not being called from the Main Thread \

    1 source
  2. Sep 13, 2019
    Unity LevelPlay6.10.0production

    LevelPlay Android SDK 6.10.0

    Rewarded Video in-app bidding for ironSource network In-app bidding mediation improvements Fixed bugs that originated in no-connectivity scenarios ironSource network Interstitial in-app biding improvements \

    1 source
  3. Sep 6, 2019
    Unity LevelPlay6.8.5production

    LevelPlay iOS SDK 6.8.5

    Interstitial: Mediation in-app bidding support Rewarded Video: Mediation in-app bidding support Rewarded Video: Networks' availability checks and responses are now counted upon action rather upon impression. Synchronization usage improvements. \

    1 source
  4. Aug 22, 2019
    Unity LevelPlay6.9.1.1production

    LevelPlay Unity SDK 6.9.1.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.9.1 SDK Unnecessary service, receiver and activity removal from the manifest. \

    1 source
  5. Aug 13, 2019
    Unity LevelPlay6.9.1production

    LevelPlay Unity SDK 6.9.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.9.1 SDK Deprecation of the use of IronSourceEventsPrefab This prefab is no longer required for the integration. Redundant WRITE_EXTERNAL_STORAGE permission removal \

    1 source
  6. Aug 7, 2019
    Unity LevelPlay6.9.1.1production

    LevelPlay Android SDK 6.9.1.1

    Not an SDK Update • support-v4 library is no longer required for the integration

    1 source
  7. Aug 5, 2019
    Unity LevelPlay6.8.4.2production

    LevelPlay iOS SDK 6.8.4.2

    Fixed a bug caused when using StoreKit API under certain scenarios.

    1 source
  8. Aug 1, 2019
    Unity LevelPlay6.9.1production

    LevelPlay Android SDK 6.9.1

    Rewarded Video Bidding mediation bug fixes Rewarded Video ironSource network Fixed a bug which may cause black screen ad in case of back-to-back video rendering Cleanup of deprecated dormant location logic \

    1 source
  9. Jul 17, 2019
    Unity LevelPlay6.8.4.1production

    LevelPlay iOS SDK 6.8.4.1

    Fixing events sending when going-to-background scenarios crash.

    1 source
  10. Jul 17, 2019
    Unity LevelPlay6.8.4.1production

    LevelPlay Unity SDK 6.8.4.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.4 SDK Fixing events sending when going-to-background scenarios crash. \

    1 source
  11. Jul 14, 2019
    Unity LevelPlay6.9.0production

    LevelPlay Android SDK 6.9.0

    Interstitial in-app bidding for ironSource network In-app bidding mediation improvements Redundant WRITE_EXTERNAL_STORAGE permission removal \

    1 source
  12. Jun 24, 2019
    Unity LevelPlay6.8.4production

    LevelPlay Unity SDK 6.8.4

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.4 SDK Improved Rewarded Video logic for ironSource network within third-party party mediation CoreLocation requirement exclusion Fixing going-to-background scenario crash. \

    1 source
  13. Jun 18, 2019
    Unity LevelPlay6.8.5production

    LevelPlay Android SDK 6.8.5

    Rewarded Video In-app bidding improvements Rewarded Video Networks' availability checks and responses are now counted upon action rather upon impression. Offerwall events firing bug fix \

    1 source
  14. Jun 13, 2019
    Unity LevelPlay6.8.4production

    LevelPlay iOS SDK 6.8.4

    Improved Rewarded Video logic for ironSource network within third-party party mediation Fixed going-to-background scenario crash. CoreLocation requirement exclusion \

    1 source
  15. May 9, 2019
    Unity LevelPlay6.8.4production

    LevelPlay Android SDK 6.8.4

    Improved Rewarded Video logic for ironSource network within third-party party mediation

    1 source
  16. May 1, 2019
    Unity LevelPlay6.8.3.1production

    LevelPlay Unity SDK 6.8.3.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.3 SDK Manifest file adjustments to new requirements Fixing an edge case that could lead to synchronization issues \

    1 source
  17. Apr 8, 2019
    Unity LevelPlay6.8.3production

    LevelPlay iOS SDK 6.8.3

    InApp Bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes \

    1 source
  18. Apr 8, 2019
    Unity LevelPlay6.8.3production

    LevelPlay Android SDK 6.8.3

    In-app bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes \

    1 source
  19. Apr 8, 2019
    Unity LevelPlay6.8.3production

    LevelPlay Unity SDK 6.8.3

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.3 SDK InApp Bidding improvements ironSource network improvements no internet connectivity & application goes to background scenarios optimizations with the SDK performance Various bug fixes \

    1 source
  20. Feb 21, 2019
    Unity LevelPlay6.8.2production

    LevelPlay Android SDK 6.8.2

    Interstitial In-app bidding improvements \

    1 source
  21. Feb 21, 2019
    Unity LevelPlay6.8.2production

    LevelPlay Unity SDK 6.8.2

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.2 SDK Interstitial In-app bidding improvements \

    1 source
  22. Feb 14, 2019
    Unity LevelPlay6.8.1.1production

    LevelPlay Unity SDK 6.8.1.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.1 SDK Banner's position is top instead of bottom minor bug fix. \

    1 source
  23. Jan 10, 2019
    Unity LevelPlay6.8.1production

    LevelPlay iOS SDK 6.8.1

    Rewarded Video Automatic Rewarded Video mechanism optimized and is more adapted to work with longer session times as well as recovering from no-fill scenarios. Bug fixes and improvements Sessions tracking improvements Bug fix under certain scenarios where mediation did not request banners by the specified order. \

    1 source
  24. Jan 10, 2019
    Unity LevelPlay6.8.1production

    LevelPlay Android SDK 6.8.1

    Rewarded Video Automatic Rewarded Video mechanism optimized and is more adapted to work with longer session times as well as recovering from no-fill scenarios. Bug fixes and improvements - shouldTrackNetworkState flag disables bug fix. Bug fix under certain scenarios where mediation did not request banners by the specified order. Offerwall callback implementation improvement. \

    1 source
  25. Jan 10, 2019
    Unity LevelPlay6.8.1production

    LevelPlay Unity SDK 6.8.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.1 SDK

    1 source
  26. Dec 3, 2018
    Unity LevelPlay6.8.0.1production

    LevelPlay Android SDK 6.8.0.1

    Support in ironSource network banners Crash fixed \

    1 source
  27. Dec 3, 2018
    Unity LevelPlay6.8.0.1production

    LevelPlay Unity SDK 6.8.0.1

    Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.8.0 SDK

    1 source
  28. Nov 26, 2018
    Unity LevelPlay6.8.0production

    LevelPlay Unity SDK 6.8.0

    Wrap Android & iOS 6.8.0 Note that UnityAds SDK V3.0.0 is using additional activities, therefor its manifest is different, UnityAds Adapter 4.1.3 is only compatible with ironSource Unity SDK V6.8.0 and onwards. \

    1 source
  29. Nov 21, 2018
    Unity LevelPlay6.8.0production

    LevelPlay iOS SDK 6.8.0

    Versions added to frameworks Interstitial timeout bug fix - Integration Helper reporting additions \

    1 source
  30. Nov 21, 2018
    Unity LevelPlay6.8.0production

    LevelPlay Android SDK 6.8.0

    IronSource.onResume & IronSource.onPause logs added Rewarded Video logic enhancements Integration Helper reporting additions Memory leak fix Banners crash issue fix \

    1 source
  31. Oct 15, 2018
    Unity LevelPlay6.7.12production

    LevelPlay Unity SDK 6.7.12

    Wrap Android & iOS 6.7.12 Note that SDK is not backward compatible, in case using banners IronSource.Agent.reportAppStarted was removed from API. \

    1 source
  32. Oct 10, 2018
    Unity LevelPlay6.7.12production

    LevelPlay iOS SDK 6.7.12

    Plenty enhancements for banner mediation including: Supporting all standard banner sizes, supporting custom banner size and events' mechanism significant improvements. SDKis not backward compatible. In case using banner, make sure to update the relevant adapters to the latest version available. \

    1 source
  33. Oct 10, 2018
    Unity LevelPlay6.7.12production

    LevelPlay Android SDK 6.7.12

    Plenty enhancements for banner mediation including: Supporting all standard banner sizes, supporting custom banner size and events' mechanism significant improvements. SDK is not backward compatible. In case using banner, make sure to update the relevant adapters to the latest version available \

    1 source
  34. Sep 26, 2018
    Unity LevelPlay6.7.11.1production

    LevelPlay Unity SDK 6.7.11.1

    Missing Macro for iOS in the build process bug fix

    1 source
  35. Sep 6, 2018
    Unity LevelPlay6.7.11production

    LevelPlay Unity SDK 6.7.11

    Wrap Android & iOS 6.7.11

    1 source
  36. Sep 5, 2018
    Unity LevelPlay6.7.11production

    LevelPlay iOS SDK 6.7.11

    Support in ironSource network banners Minor bug fixes for ironSource network related to connectivity. \

    1 source
  37. Sep 5, 2018
    Unity LevelPlay6.7.11production

    LevelPlay Android SDK 6.7.11

    Fixed minor bugs related to RV and interstitial load & show fail

    1 source
  38. Jul 20, 2018
    Unity LevelPlay6.7.10production

    LevelPlay Unity SDK 6.7.10

    Wrap Android & iOS 6.7.10

    1 source
  39. Jul 16, 2018
    Unity LevelPlay6.7.10production

    LevelPlay iOS SDK 6.7.10

    Enhancements for banner mediation including: Events accuracy, Keep banner refresh in case refresh fails. Bug fixes with analytics events Bug fix: Adjust Interstitial availability to false upon show Bug fix: Solved an immediate load bug of Interstitial in case INITing Rewarded Video earlier \

    1 source
  40. Jul 16, 2018
    Unity LevelPlay6.7.10production

    LevelPlay Android SDK 6.7.10

    Plenty enhancements for banner mediation including: Events accuracy, Keep banner refresh in case refresh fails. Adapters aren't backward compatible, in case using banner, make sure to update the relevant adapters to the latest version available. Crush fix on Redmi note 5 devices \

    1 source
  41. Jun 13, 2018
    Unity LevelPlay6.7.9.3production

    LevelPlay iOS SDK 6.7.9.3

    Fixed edge case in which consent value may not be sent for server side networks

    1 source
  42. Jun 13, 2018
    Unity LevelPlay6.7.9.1production

    LevelPlay Android SDK 6.7.9.1

    Minor bug fixes for ironSource network related to orientation

    1 source
  43. Jun 13, 2018
    Unity LevelPlay6.7.9.3production

    LevelPlay Unity SDK 6.7.9.3

    Wrap Android 6.7.9.1 & iOS 6.7.9.3

    1 source
  44. Jun 4, 2018
    Unity LevelPlay6.7.9.2production

    LevelPlay Unity SDK 6.7.9.2

    Wrap Android 6.7.9 & iOS 6.7.9.2

    1 source
  45. May 30, 2018
    Unity LevelPlay6.7.9.2production

    LevelPlay iOS SDK 6.7.9.2

    Enhancement to bug fix introduced in 6.7.9.1

    1 source
  46. May 18, 2018
    Unity LevelPlay6.7.9.1production

    LevelPlay iOS SDK 6.7.9.1

    Fixed a bug introduced in 6.7.9 in which setting up consent post init and from background thread may cause with a crash

    1 source
  47. May 18, 2018
    Unity LevelPlay6.7.9.1production

    LevelPlay Unity SDK 6.7.9.1

    Wrap Android 6.7.9 & iOS 6.7.9.1

    1 source
  48. May 11, 2018
    Unity LevelPlay6.7.9production

    LevelPlay Unity SDK 6.7.9

    Wrap Android & iOS 6.7.9 Add consent API \

    1 source
  49. May 10, 2018
    Unity LevelPlay6.7.9production

    LevelPlay iOS SDK 6.7.9

    Add consent API Adjust analytics events to flushed upon impression \

    1 source
  50. May 10, 2018
    Unity LevelPlay6.7.9production

    LevelPlay Android SDK 6.7.9

    Update targetSdkVersion to 26 Add consent API Adjust analytics events to flushed upon impression \

    1 source
  51. Mar 29, 2018
    Unity LevelPlay6.7.8production

    LevelPlay iOS SDK 6.7.8

    Add multiple instances support for banners Fix bug which caused UnityAds adapter to miss availability changes to false in edge cases - Fixed Bug of duplicate symbols when using flag -all_load \

    1 source
  52. Mar 29, 2018
    Unity LevelPlay6.7.8production

    LevelPlay Android SDK 6.7.8

    Add multiple instances support for banners

    1 source
  53. Mar 29, 2018
    Unity LevelPlay6.7.8production

    LevelPlay Unity SDK 6.7.8

    Wrap Android & iOS 6.7.8

    1 source
  54. Mar 1, 2018
    Unity LevelPlay6.7.7production

    LevelPlay Unity SDK 6.7.7

    Wrap Android & iOS 6.7.7 Adjust Banner mediation core logic – banner refresh rate is now enforced by the mediation layer (Developers should turn off refresh rate at the networks dashboard) Integration Helper improvements \

    1 source
  55. Feb 28, 2018
    Unity LevelPlay6.7.7production

    LevelPlay iOS SDK 6.7.7

    Adjust Banner mediation core logic: banner refresh rate is now enforced by the mediation layer. Developers should turn off refresh rate at the networks dashboard.

    1 source
  56. Feb 28, 2018
    Unity LevelPlay6.7.7production

    LevelPlay Android SDK 6.7.7

    Adjust Banner mediation core logic: banner refresh rate is now enforced by the mediation layer. Developers should turn off refresh rate at the networks dashboard.

    1 source
  57. Feb 15, 2018
    Unity LevelPlay6.7.6production

    LevelPlay iOS SDK 6.7.6

    Integration Helper improvements Minor bug fixes in banners \

    1 source
  58. Feb 15, 2018
    Unity LevelPlay6.7.6production

    LevelPlay Android SDK 6.7.6

    Integration Helper improvements

    1 source
  59. Jan 16, 2018
    Unity LevelPlay6.7.5production

    LevelPlay iOS SDK 6.7.5

    Interstitial fill rate enhancements

    1 source
  60. Jan 16, 2018
    Unity LevelPlay6.7.5production

    LevelPlay Android SDK 6.7.5

    Interstitial fill rate enhancements

    1 source
  61. Jan 7, 2018
    Unity LevelPlay6.7.4production

    LevelPlay iOS SDK 6.7.4

    Adding support for Interstitial multiple instances

    1 source
  62. Jan 7, 2018
    Unity LevelPlay6.7.4production

    LevelPlay Android SDK 6.7.4

    Adding support for Interstitial multiple instances Fixed missing Offerwall show fail callback when there's no network \

    1 source

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