Monetization Updates
Unity Ads and LevelPlay release notes, kept separate from the Editor release-intelligence workflow.
Monetization release notes
Showing 361–420 of 2,449- Jul 31, 20201 source
- Jul 31, 2020
LevelPlay Unity SDK 6.18.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.18.0 SDK Remove all UIWebView references (iOS)
1 source - Jul 29, 2020
LevelPlay iOS SDK 6.18.0
Improve bidding performances of ironSource network Resolve crashes related to UpdateConsentInfo
1 source - Jul 29, 2020
LevelPlay Android SDK 6.18.0
Add support for Target SDK Version 30 Improve bidding performances of ironSource network Improve security in Android core modules Bug fix related to upper /lower case changes in Turkish locale
1 source - Jul 29, 2020
LevelPlay Unity SDK 6.18.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.18.0 SDK Improve bidding performances of ironSource network Improve security in Android core modules Bug fix related to upper /lower case changes in Turkish locale (Android) Resolve crashes related to UpdateConsentInfo (iOS) Fix hide & display functionality for banners. To enable this fix, ensure that you download the SDK unitypackage manually Add support for Target SDK Version 30 (Android)
1 source - Jul 24, 2020
Unity Ads Unity SDK 3.4.9
Fixed an error that occurred when working on unsupported platforms.
1 source - Jul 24, 2020
Unity Ads Android SDK 3.4.9
Fixed a crash in the Android API level 30 with getNetworkType.
1 source - Jul 21, 20201 source
- Jul 21, 2020
LevelPlay Unity SDK 6.17.1.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.17.0 SDK Bug fix for duplicate symbol error (iOS)
1 source - Jun 28, 2020
LevelPlay Unity SDK 6.17.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.17.0 SDK Rewarded Video caching improvements for bidding flow for iOS Crash fixes related to updateConsentInfo (iOS) From this version on, all iOS adapters will not bundle the network SDKs Important: This SDK version requires you to update all your network adapters to the latest version (or any version compatible with SDK Version 6.17.1). This will ensure your configuration in up-to-date.
1 source - Jun 23, 2020
LevelPlay iOS SDK 6.17.0
Rewarded Video caching improvements for bidding flow Crash fixes related to updateConsentInfo From this version on, all iOS adapters will not bundle the network SDKs Important: This SDK version requires you to update all your network adapters to the latest version (or any version compatible with SDK Version 6.17.0). This will ensure your configuration in up-to-date
1 source - Jun 10, 2020
LevelPlay Android SDK 6.17.0
Rewarded Video caching improvements for bidding flow ANR fix when using ironSource setConsent in 3rd party mediations From this version on, all Android adapters will be released as AAR, and will not bundle the network SDKs Important: This SDK version requires you to update all your network adapters to the latest version (or any version compatible with SDK Version 6.17.0). This will ensure your configuration in up-to-date
1 source - Jun 10, 2020
LevelPlay Unity SDK 6.17.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.17.0 SDK Rewarded Video caching improvements for bidding flow for Android ANR fix when using ironSource setConsent in 3rd party mediations (Android) Crash fixes related to ISNNativeController loadTimer (iOS) From this version on, all Android adapters will be released as AAR, and will not bundle the network SDKs ironSource Integration Manager json and bridge changes. This requires you to download Unity SDK 6.17.0 unitypackage manually Important: This SDK version requires you to update all your network adapters to the latest version (or any version compatible with SDK Version 6.17.0). This will ensure your configuration in up-to-date.
1 source - Jun 8, 2020
LevelPlay iOS SDK 6.16.3
Crash fixes related to ISNNativeController loadTimer
1 source - Jun 4, 2020
Unity Ads iOS SDK 3.4.6
Fixed a crash that occurred when calling addDelegate. Fixed a bug of iOS ads not respecting mute.
1 source - Jun 4, 2020
Unity Ads Unity SDK 3.4.6
Fixed an error for building on unsupported platforms in the Unity Editor 2020.1 and newer. Removed UnityEditor.Advertisement.dll.
1 source - Jun 4, 2020
Unity Ads Android SDK 3.4.6
Fixed an InitializationState Out of Memory crash. Fixed a GooglePlayStore rejection due to unsafe SSL. Fixed an Android readFileBytes crash.
1 source - Jun 1, 2020
LevelPlay iOS SDK 6.16.2
- Bug fix in cross promotion for bidding instances
1 source - Jun 1, 2020
LevelPlay Android SDK 6.16.2
- Bug fix in cross promotion for bidding instances
1 source - Jun 1, 2020
LevelPlay Unity SDK 6.16.2
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.2 SDK Bug fix in cross promotion for bidding instances
1 source - Apr 30, 2020
LevelPlay iOS SDK 6.16.1
Rewarded Video caching improvements for bidding flow Bug Fix: Init event reporting Crash protection in case of auction response decryption exception
1 source - Apr 30, 2020
LevelPlay Android SDK 6.16.1
Rewarded Video caching improvements for bidding flow Fix VPN problems Fixed Track Network State behaviour when connectivity changes
1 source - Apr 30, 2020
LevelPlay Unity SDK 6.16.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.1 SDK Rewarded Video caching improvements for bidding flow Bug Fix: VPN problems (Android) Fixed Track Network State behaviour when connectivity changes (Android) Bug Fix: Init events reporting (iOS) Crash protection in case of auction response decryption exception (iOS) Removed redundant AppReceiver dependency. Download the 6.16.1 unitypackage to make sure AndoridManifest.XML is updated for your Unity project Support ExternalDependencyManager, instead of PlayServicesResolver.
1 source - Apr 13, 2020
LevelPlay Unity SDK 6.16.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.16.0 SDK Unity Integration Manager from this version on, ironSource SDK and adapters can be downloaded directly from the Unity Development Platform. Caching improvements Improved internet connection tracking Improved fill rate accuracy ANR fix when using ironSource in 3rd party mediations (Android) Fixed crash when banner is destroyed after load (Android)
1 source - Apr 7, 2020
LevelPlay iOS SDK 6.16.0
Caching improvements Improved internet connection tracking - Improved fill rate accuracy
1 source - Apr 7, 2020
LevelPlay Android SDK 6.16.0
Caching improvements Improved internet connection tracking - Improved fill rate accuracy ANR fix when using ironSource in 3rd party mediations Fixed crash when banner is destroyed after load Note: From this version on, ironSource Android SDK will be released as AAR and not as JAR
1 source - Mar 12, 2020
LevelPlay iOS SDK 6.15.0.1
Bug fix: Resolved potential deadlock Integration helper fix
1 source - Mar 12, 2020
LevelPlay Android SDK 6.15.0.1
Bug fix: Resolved potential deadlock Integration helper fix
1 source - Mar 12, 2020
LevelPlay Unity SDK 6.15.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.15.0.1 SDK
1 source - Mar 3, 2020
LevelPlay iOS SDK 6.15.0
LevelPlay Improvements: Enabled bidding technology for brand buyers Improves auction request logic to reduce latency Banner Boost: Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. Fix errors that were generated when building projects with Xcode 10 - Important: Safe Area will not be included as part of SDK 6.15.0 and above, and existing banner integrations of earlier SDK versions are outdated Fix RV crashes
1 source - Mar 3, 2020
LevelPlay Android SDK 6.15.0
LevelPlay Improvements: Enabled bidding technology for brand buyers Improves auction request logic to reduce latency Banner Boost! Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. - Improved On-Pause functionality of ironSource network Fix RV crashes
1 source - Mar 3, 2020
LevelPlay Unity SDK 6.15.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.15.0 SDK Banner Boost! Enhance the architecture for banner support on ironSource mediation. This will be followed by adding new networks supporting banners. Bug fix allow to compile on Unity 2019.3
1 source - Mar 2, 2020
Unity Ads Unity SDK 3.4.4
Fixed a missing reference to UnityEngine.UI in the Unity Editor.
1 source - Feb 18, 20201 source
- Feb 18, 2020
LevelPlay Unity SDK 6.14.0.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.14.0.1 SDK Crash fixes (for Android)
1 source - Feb 5, 2020
LevelPlay iOS SDK 6.14.0
Add 'Do Not Sell' support for ironSource mediation and network - Enhanced crash protections
1 source - Feb 5, 2020
LevelPlay Android SDK 6.14.0
Add 'Do Not Sell' support for ironSource mediation and network - Enhanced crash protections
1 source - Feb 5, 2020
LevelPlay Unity SDK 6.14.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.14.0 SDK
1 source - Jan 13, 2020
LevelPlay iOS SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 13, 2020
LevelPlay Android SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 13, 2020
LevelPlay Unity SDK 6.13.0.1
Bug fix in event mechanism which caused a drop in app fill rate reporting. Crash fixes
1 source - Jan 7, 20201 source
- Jan 7, 20201 source
- Jan 7, 20201 source
- Jan 5, 2020
Unity Ads iOS SDK 3.4.2
Fixed an onUnityAdsError Exception: No such proxy method. Fixed FatalException from BufferredInputStream.Read() that occurs on some Android devices.
1 source - Jan 5, 2020
Unity Ads Unity SDK 3.4.2
Fixed an issue of no error callback being called when an invalid GameID is used in PlayMode.
1 source - Jan 5, 2020
Unity Ads Android SDK 3.4.2
Fixed UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug. Fixed Banner is unexpectedly scaled when force landscape mode.
1 source - Dec 29, 20191 source
- Dec 29, 20191 source
- Dec 29, 2019
LevelPlay Unity SDK 6.12.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.12.0 SDK
1 source - Dec 13, 2019
Unity Ads Unity SDK 3.4.1
Fixed an issue where callbacks would not fire in the Editor after running PlayMode more than once. Fixed an issue where the Editor canvas would not display on top of all other objects in the scene. Fixed an issue where the placeholder gameobject was visible in the user's scene.
1 source - Dec 13, 2019
Unity Ads Android SDK 3.4.1
Fixed an issue where callbacks would not dispatch on Android devices.
1 source - Dec 11, 20191 source
- Dec 11, 2019
LevelPlay Unity SDK 6.11.1
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.11.1 SDK
1 source - Dec 9, 2019
LevelPlay Unity SDK 6.11.0
Wraps Android Android 6.8.0.1 SDK and iOS iOS 6.11.0 SDK
1 source - Dec 9, 2019
Unity Ads iOS SDK 3.4.0
Deprecated the Monetization class. Removed the example app for Monetization. Deprecated the initialize method with listener as a parameter in favor of initialize method without a listener. Fixed the iOS isWiredHeadsetOn memory leak. Fixed the iOS callback unityAdsDidError not being triggered when initialized with an invalid GameID. Fixed the app crash rate increasing after upgrading to SDK 3.3.0. Fixed the IronSource: count duplicated impressions caused by a third party.
1 source - Dec 9, 2019
Unity Ads Unity SDK 3.4.0
Added a warning message in the Asset Store package to upgrade to packman. Restored TestMode flag from the Services window in Unity 2020.1 and newer. Deprecated the Monetization class. Fixed an issue in the Test ads in the Editor buttons that don't stop click event propagation. Fixed a bug where OnUnityAdsReady was only called once per placement when running in the Unity Editor. Fixed the Google Play crash reports for SDK 3.3.1.
1 source - Dec 9, 2019
Unity Ads Android SDK 3.4.0
Deprecated the Monetization class. Removed the example app for Monetization. Deprecated the initialize method with listener as a parameter in favor of initialize method without a listener. Fixed the Google / Admob app crashes in SDK 3.1.0. Fixed the Google Play crash reports for SDK 3.3.1. Fixed Listener.sendErrorEvent. Fixed a bug with reinitialization that always blocked for at least ten seconds. Fixed the IronSource: count duplicated impressions caused by a third party.
1 source - Dec 3, 2019
LevelPlay iOS SDK 6.11.0
Improve LevelPlay notification mechanism Minor bug fixes - Important: This version supports latest adapter versions only. In case updating from older version, make sure to update all adapters to the latest versions available
1 source - Dec 1, 2019
LevelPlay Android SDK 6.11.0
Improve LevelPlay notification mechanism Minor bug fixes
1 source
Browse 3 tracked products
- Monetization
LevelPlay Mediation Adapters
Native ad-network adapter compatibility and integration changes for Unity LevelPlay.
- Monetization
Unity LevelPlay
Unity LevelPlay mediation SDK release history across supported platforms.