6000.6.0a2: Crash on alloc_handle when opening specific project
6000.7.0a6
Alpha · Released Sep 3, 2026 · Changeset b5c7d4d317b3 · 12 release notes
56build score
Upgrade risk+22Net cleanup+15Live debt+19
cohort: alpha (38)
Fixed a random crash that could occur during shader variant uploads in Player builds. (UUM-150584) First seen in 6000.7.0a6. Fixed in 6000.7.0b1.
Crash on mono_log_write_logfile when more than one copy of bee_backend is running
Crash on mono_log_write_logfile when opening specific project
Crash on VisualEffectAssetUtility::SetValueSheet when rapidly making changes to VFX Graph