6000.0.75f1: Player stops responding permanently when scenes are repeatedly switched with SceneManager.LoadSceneAsync
6000.6.6f1
Supported · Released Oct 15, 2026 · Changeset d20c9ac777da · 10 release notes
60build score
Upgrade risk+35Net cleanup+14Live debt+11
cohort: Update/Supported (67)
6000.3.14f1: [Multiplayer Play Mode] Play Mode Scenario stays in the "Deploying" state when entering Play mode with an additional Editor instance and the Vulkan graphics API
6000.5.0a5: “Overflow in memory allocator. UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)“ pop-up warning when opening a specific scene
6000.6.0a6: Hierarchy window stays empty when entering Avatar Configuration with the new Hierarchy enabled
6000.6.0a6: Point Light 2D loses its Cookie when a project saved in Unity 6.0 or 6.3 is opened in 6.5 or newer
[WinEditor] Play Mode framerate drops significantly when moving the mouse cursor with high polling rate