Fixed an issue where VideoClips referenced by Content Directory builds failed to load at runtime on macOS. (UUM-147430) First seen in 6000.6.0b3. Fixed in 6000.6.0f1.
Build PipelineKnown issueCautionmacOSUUM-147430
Start tracking d3d12 resources using D3D12Object class on remaining D3D12 platforms similarly to how desktop does this. (UUM-147469) Fixed in 6000.6.0f1.
DX12Known issueCautionUUM-147469
Fixed a predicted ghost divergence caused by running at very high framerates with very low SimulationTickRate, which meant that the client to not even fully predict one tick ahead of the latest snapshot arrival, causing the snapshot to be applied on a partial tick, which in turn resulted in the prediction-history backup failing to write, so it would constantly be stale. (UUM-147343) Fixed in 6000.6.0f1.
Netcode for EntitiesKnown issueCautionUUM-147343
Layout Element inspector now shows mixed values when multiediting and stays in sync across Inspector windows. (UUM-145408) First seen in 6000.6.0a7. Fixed in 6000.6.0f1.
uGUIKnown issueCautionWindowsUUM-145408

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