Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Search results for "GPU skinning"
1–4 of 4
Matches UUM-id substrings and the body of the issue's first Known-Issues mention.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-93243 | Fixed | Graphics: Fixed a crash when using GPU skinning on Adreno devices. | — | 6000.0.73f1Apr 15, 2026 | — | 22 |
| UUM-137953 | Fixed | Graphics: Apply GPU skinning to meshes that only have blend shapes when available. (UUM-137953) Fixed in 6000.6.0a6. | 6000.6.0a2Apr 2, 2026 | 6000.4.9f1May 27, 2026 | — | 24 |
| UUM-128233 | Fixed | Graphics: Fixed artifacts when using batched GPU skinning with Vulkan. | — | 6000.4.0b4Jan 8, 2026 | — | 28 |
| UUM-105820 | Fixed | Editor: Loading RenderDoc in Windows Editor does not crash when GPU skinning(Batched) is enabled. | — | 6000.0.53f1Jul 9, 2025 | — | 21 |