Search results for "Hierarchy"

76–100 of 261

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-138901FixedEntities: Fixed an ArgumentException thrown when subscene names are longer than 64 bytes.—6000.6.0a6May 29, 2026—13
UUM-142285Fixed2D: Disabled icons in the Tile Palette Active Targets dropdown when the target has HideFlags.HideInHierarchy.—6000.6.0a6May 29, 2026—14
UUM-139943FixedEditor: Fixed Properties window tab title for unnamed inspected objects.—6000.5.0b10May 28, 2026—3
UUM-140859FixedEditor: Fixed "ArgumentNullException" is thrown when dragging a selector between greyed-out built-in child elements in UI Builder—6000.4.9f1May 27, 2026—4
UUM-131364FixedUI Toolkit: Fixed MissingReferenceException error when entering Play mode while UI Document is selected in Hierarchy.—6000.5.0b9May 21, 2026—19
UUM-114430FixedProfiler: Fixed the rendering of the None text in the Profiler Hierarchy Calls table.—6000.3.16f1May 20, 2026—5
UUM-131700FixedEditor: Fixed invalid path on Data Source Path field.—6000.6.0a5May 13, 2026—14
UUM-134962FixedEditor: Fixed delayed rename.—6000.6.0a5May 13, 2026—14
UUM-137251FixedUI Toolkit: Fixed an exception being thrown when right clicking the root element of a PanelRenderer in the hierarchy. (UUM-137251) First seen in 6000.6.0a1.—6000.6.0a5May 13, 2026—1
UUM-137849FixedEditor: Fixed drag and drop reordering of unsaved scenes. (UUM-137849) First seen in 6000.6.0a2.—6000.6.0a5May 13, 2026—1
UUM-137859FixedEntities: Fixed entity prefab node's color.—6000.6.0a5May 13, 2026—15
UUM-138378FixedEntities: Fixed an issue where the Editor world node did not appear in the Hierarchy when exiting Play mode.—6000.6.0a5May 13, 2026—14
UUM-138636FixedEditor: Fixed the drag title not appearing when dragging GameObjects from the Hierarchy window.—6000.6.0a5May 13, 2026—14
UUM-138903FixedEntities: Fixed an issue where world and subscene nodes did not always appear last in the Hierarchy window after scene nodes.—6000.6.0a5May 13, 2026—14
UUM-139381FixedEntities: Fixed an issue where world and subscene nodes did not always appear last in the Hierarchy window after scene nodes.—6000.6.0a5May 13, 2026—14
UUM-139799FixedEditor: Fixed a NullReferenceException when deleting GameObjects while in an active Editor tool. (UUM-139799) First seen in 6000.6.0a3.—6000.6.0a5May 13, 2026—1
UUM-139821FixedEditor: Fixed the hierarchy item ping when using PingObject with context.—6000.6.0a5May 13, 2026—14
UUM-135423FixedEditor: Made the new Hierarchy view automatically fit the content to the window size. (UUM-135423) First seen in 6000.5.0a7.—6000.5.0b7May 7, 2026—15
UUM-137871FixedAccessibility: Fixed accessibility nodes being created with duplicate IDs after wrapping around the max ID value.—6000.5.0b7May 7, 2026—23
UUM-138388FixedEditor: Made the new Hierarchy view automatically fit the content to the window size. (UUM-138388) First seen in 6000.5.0b2.—6000.5.0b7May 7, 2026—15
UUM-138659FixedEditor: Ensure Find References in Scene works both for Legacy Hierarchy and HierarchyV2.—6000.5.0b7May 7, 2026—20
UUM-139948FixedEditor: Fixed views not being properly refocused when switching between windows.—6000.4.6f1May 5, 2026—22
UUM-139852FixedUI Toolkit: Fixed EnumToggleField throwing an exception when an invalid value was assigned. (UUM-139852) First seen in 6000.5.0b4.—6000.5.0b6Apr 30, 2026—15
UUM-138485FixedUI Toolkit: Fixed being unable to add elements in UI Builder when searching in UI Builder Hierarchy.—6000.4.5f1Apr 28, 2026—14
UUM-126552FixedAccessibility: Fixed player crash caused by UI Automation accessing invalid pointer on Windows 10.—6000.6.0a3Apr 15, 2026—25
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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