Fixed in last 30d issues

5175 of 253

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-140197FixedAdaptive Performance: Gate Adaptive Performance settings during package operations.6000.5.8f1Aug 12, 20264
UUM-142163FixedEditor: Fixed reverting all presets not reverting the Main Toolbar to Unity Default.6000.5.8f1Aug 12, 20263
UUM-146126FixedText: Fixed text disappearing in EditorGUILayout.TextArea when the field contained a large amount of text (roughly 16,000 characters or more).6000.5.8f1Aug 12, 20263
UUM-148022FixedEditor: Added a static function CleanupRenderPipelineIfActive to prevent activeRenderPipelineDisposed from firing while disposing non-active render pipelines.6000.5.8f1Aug 12, 20264
UUM-149471Fixed6000.3.0a1: Crash on PVRAtlassingData::Build and memory leak when switching Lighting Visualization overlay to "Preview"6000.5.8f1Aug 12, 20266000.6.0b9Aug 18, 202665
UUM-102668FixedWindows: Fixed On Demand Rendering related issues when hiding and resizing embedded window.6000.7.0a4Aug 6, 20264
UUM-112909FixedWeb: Fixed Web platform build when output asset sizes are larger than 2 GB, and the build error message if output asset sizes are larger than 4 GB (unsupported).6000.7.0a4Aug 6, 20261
UUM-127290FixedVFX Graph: Fixed opening graph when an empty VFX Graph window is open. (UUM-127290) First seen in 6000.7.0a2.6000.7.0a4Aug 6, 20261
UUM-131817FixedPackage Manager: Passive trust pop-ups are not cutoff anymore.6000.7.0a4Aug 6, 20263
UUM-131882FixedURP: Fixed Gizmos rendering outside of the camera's viewport in the Game view when using URP.6000.7.0a4Aug 6, 20261
UUM-134070FixedGI: Refactored MaterialGlobalIlluminationFlags and emissive material settings to reflect how we expect the user to use the flags.6000.7.0a4Aug 6, 20261
UUM-136592FixedVFX Graph: Fixed a crash that occurred in VFXManager::SortBufferCommand on devices with low (16KB) thread group shared memory.6000.7.0a4Aug 6, 20262
UUM-137534FixedEditor: Fixed the Undo History window omitting the asset name when an imported asset's import settings are modified (the entry now reads "Modified <property> in <asset name>").6000.7.0a4Aug 6, 20261
UUM-137714FixeduGUI: Fixed an issue where the pixel height of a UGUI Image was not consistent when the parent Canvas Scaler Reference Resolution was changed and Pixel Perfect was enabled.6000.7.0a4Aug 6, 20261
UUM-140991FixedSRP Core: Fixed an issue where Camera.RenderToCubemap didn't capture Canvas geometry for the first face of a cubemap.6000.7.0a4Aug 6, 20263
UUM-142280FixedEditor: Added vulkan-specific issue where certain UITK elements with overflow:hidden would not render.6000.7.0a4Aug 6, 20263
UUM-142284FixedDX12: Fixed an issue where VRAM used by small textures wasn't released back to the GPU driver after the textures were destroyed when using the Direct3D12 graphics API on Windows. You can now tune the small-texture heap size with the d3d12-smal…6000.7.0a4Aug 6, 20264
UUM-142807FixedUI Toolkit: Fixed prefab override markers not scrolling or clipping with UI Toolkit ListView items in the Inspector.6000.7.0a4Aug 6, 20261
UUM-142920Fixed2D: Fixed a case where in In 3D Editor mode, textures did not generate Sprite subassets when imported as SpriteSprite Generation.6000.7.0a4Aug 6, 20263
UUM-143057FixedEntities: Fixed stale entity subscene nodes in the new Hierarchy when using the AutoLoadScene property on subscenes.6000.7.0a4Aug 6, 20263
UUM-143067FixedShadergraph: Fixed an issue where Template ordering would not work properly in the Shader Graph Template Window.6000.7.0a4Aug 6, 20261
UUM-143208FixedScene/Game View: Improving grids rendering and performance in the SceneView.6000.7.0a4Aug 6, 20261
UUM-143780FixedEditor: Fixed "Non-matching Profiler.EndSample" error is thrown for "SearchImporter.IndexingRequest" when creating a script with Edit Mode Profiler recording enabled.6000.7.0a4Aug 6, 20261
UUM-143826FixedEditor: Fixed a bug where Visual Element nodes with no name were not able to be renamed via double-click in the hierarchy.6000.7.0a4Aug 6, 20262
UUM-143847FixedEditor: Improved keyboard navigation in the Build Analysis window.6000.7.0a4Aug 6, 20261
Where the numbers come from
  • Editor releases ingested 1h ago · package versions ingested 1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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