Fixed in last 30d issues

26–50 of 186

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-151674FixedVFX Graph: Fixed out of bounds accesses occurring when using MeshToSDFBaker with certain voxel counts.—6000.3.25f1Sep 24, 2026—1
UUM-140235FixedSearch: Fixed issues where Asset Store search result items would have empty text when scrolling in List mode.—6000.6.3f1Sep 24, 2026—1
UUM-142971FixedUI Toolkit: Fixed the UnityEvent Inspector keeping the argument field after switching the function to a different variant.—6000.6.3f1Sep 24, 2026—1
UUM-149927FixedUI Toolkit: Fixed continuous RenderTexture.Create errors and black Editor window flickering when zooming in the UI Viewport or UI Builder on an element with a backdrop filter.—6000.6.3f1Sep 24, 2026—1
UUM-150776FixedPerformance Test Framework: Unsampled sample groups are now reported with zeroed statistics, and the active test is always cleared so a failing test can no longer fail the rest of the run.—6000.6.3f1Sep 24, 2026—1
UUM-151802FixedNetcode for Entities: Ensure NetworkStreamDriver.Disconnect disconnects the connection from the correct driver. Prior to this fix, it would only disconnect from the first driver in the store, which might be the wrong one.—6000.6.3f1Sep 24, 2026—1
UUM-151807FixedLinux: Fixed the Linux Editor failing to start on distributions that ship libxml2.so.16 instead of libxml2.so.2, such as Ubuntu 25.10 and later.—6000.6.3f1Sep 24, 2026—1
UUM-152408FixedUI Toolkit: Fixed nested PanelRenderer never receiving their initial UIReloadCallback.—6000.6.3f1Sep 24, 2026—1
UUM-139826FixedEditor: Fixed a NullReferenceException error in the Console when extracting a variable to global scope in UI Builder.—6000.7.0b2Sep 23, 2026—1
UUM-141693FixedEditor: Fixed issue where Search Picker could select the wrong item.—6000.7.0b2Sep 23, 2026—1
UUM-143329FixedProfiler: Fixed issues with renaming Profiler captures in specific situations on high-DPI desktop setups.—6000.7.0b2Sep 23, 2026—2
UUM-145910FixedEntities: Fixed IDebugOnAdded callbacks receiving default values instead of the actual component value, and fixed ECB.Instantiate not firing OnAdded callbacks.—6000.7.0b2Sep 23, 2026—2
UUM-148865FixedSRP Core: Fixed render passes not being merged on older iOS devices (Apple GPU family 3 and below) once a native pass was considered to be over the on-tile pixel storage limit, which serialized the whole frame into one native pass per render pass.—6000.7.0b2Sep 23, 2026—3
UUM-149144FixedUI Toolkit: Fixed an error logged to the Console when selecting Two Pane Split View in the UI Library window with the Inspector tab enabled.—6000.7.0b2Sep 23, 2026—2
UUM-149246Fixed2D: Fixed section headers for 2D/Grid Brush and 2D/Tile Palette preferences.—6000.7.0b2Sep 23, 2026—2
UUM-149668FixedEditor: Fixed the Editor crashing when pressing Cmd+Q more than once while the "Scene(s) Have Been Modified" dialog is displayed. Fixed two "Scene(s) Have Been Modified" dialogs being displayed when quitting the Editor in Play Mode with unsaved…—6000.7.0b2Sep 23, 2026—2
UUM-150034FixedScripting: Fixed a false OperationCanceledException thrown when awaiting Task.Delay() inside a background-thread Awaitable method.—6000.7.0b2Sep 23, 2026—2
UUM-150041FixedIMGUI: Fixed IMGUI text drawing a few pixels past the borders of enclosing scroll views and containers when the text overflowed its control.—6000.7.0b2Sep 23, 2026—2
UUM-150044FixedAsset Pipeline: Fixed an issue where AssetImportContext.GetArtifactFilePath returned a path that could not be read with System.IO when the artifact was stored by the data store.—6000.7.0b2Sep 23, 2026—1
UUM-150216FixedAndroid: Fixed "Failed to find target with hash string android-37" when Target API Level 37 is selected.—6000.7.0b2Sep 23, 2026—2
UUM-150692FixedTerrain: Fixed a crash when a script updates tree instances on a terrain whose tree prototypes cannot be instanced.—6000.7.0b2Sep 23, 2026—2
UUM-150965FixedGI: Fixed a bug where APV bake fails when scene contains a VFXRenderer.—6000.7.0b2Sep 23, 2026—2
UUM-151212FixedEditor: Fixed WinEditor's LaunchScreen image corruption when dragging it between displays with different DPI scales.—6000.7.0b2Sep 23, 2026—2
UUM-151272FixedUI Toolkit: Fixed an assertion error being thrown when unparenting an element that was its parent's only child. (UUM-151272, UUM-151997) Fixed in 6000.7.0b3.6000.7.0b2Sep 23, 20266000.7.0b2Sep 23, 202601
UUM-151324FixedLinux: Fixed the Editor hanging on the splash screen when a dialog opened while a scene was loading.—6000.7.0b2Sep 23, 2026—3
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested 4h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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