Fixed in last 30d issues

251275 of 300

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-143169FixedUI Toolkit: Fixed PanelRenderer Inspector changes not persisting in scenes.6000.6.0a7Jun 11, 20264
UUM-143196FixedEditor: Fixed the GameView stats window so its root element does not block picking and prevent clicks going through to the Game.6000.6.0a7Jun 11, 20264
UUM-143292FixedUnity Physics: Fixed a bug when the incremental broadphase was enabled for static and dynamic bodies when a scene was reloaded which resulted in stale data being used.6000.6.0a7Jun 11, 20264
UUM-143301FixedUI Toolkit: Fixed an issue where the AnimationWindow would switch the currently animated clip when selecting a curve on a VisualElement in some nested clip situations. (UUM-143301) First seen in 6000.6.0a6. Fixed in 6000.6.0a8.6000.6.0a7Jun 11, 20266000.6.0b1Jun 23, 2026122
UUM-143335FixedVFX Graph: Fixed a crash that would occur when modifying "Release on disable" on a VFX without VFX Asset.6000.6.0a7Jun 11, 20263
UUM-143353FixedProfiler: Handle renaming a profile capture when the filename is too long on Windows.6000.6.0a7Jun 11, 20263
UUM-143372FixedEditor: Fixed a metal error that occurred when previewing some materials. (UUM-143372) First seen in 6000.6.0a6. Fixed in 6000.6.0a8.6000.6.0a7Jun 11, 20266000.6.0b1Jun 23, 2026122
UUM-143436FixedEditor: Fixed an issue where Shader Constant Defines in Shader Build Settings UI shows "List is empty" with correct left margin padding. (UUM-143436) First seen in 6000.6.0a6.6000.6.0a7Jun 11, 20261
UUM-143565FixedProfiler: Fixed ProfilerRecorder returning 0 for non-counter markers with metadata. (UUM-143565) First seen in 6000.6.0a7.6000.6.0a7Jun 11, 20261
UUM-143609FixedEditor: Fixed a bug where the hierarchy windows icons would not be changed by changing the preference. (UUM-143609) First seen in 6000.6.0a7.6000.6.0a7Jun 11, 20261
UUM-143651FixedEditor: Fixed a "ValidateMenuItem failed" error that was logged when opening and dismissing the Assets context menu while in Safe Mode.6000.6.0a7Jun 11, 20264
UUM-143744FixedUI Toolkit: Fixed UI Builder adding new selectors to the wrong USS file when the active StyleSheet was reordered below another StyleSheet. (UUM-143744) Fixed in 6000.6.0a8.6000.6.0a7Jun 11, 20266000.5.0f1Jun 15, 202646
UUM-143785FixedUI Toolkit: Fixed missing horizontal scroller in UI Toolkit profiler modules. (UUM-143785) First seen in 6000.6.0a6.6000.6.0a7Jun 11, 20261
UUM-144549Fixed6000.6.0a1,6000.5.0a9: [Windows] Editor freezes and consumes all available disk space when changing a referenced Font Asset's Atlas Population Mode from Static to Dynamic6000.6.0a7Jun 11, 20266000.3.19f1Jul 1, 2026194
UUM-47681FixedGraphics: Fixed incorrect mipmap level calculations when using XR with "Minimize Unity 'Screen' Size" optimization. The camera rect in XR now correctly returns single-eye dimensions instead of combined stereo dimensions on SRP. This affects any sy…6000.6.0a7Jun 11, 20263
UUM-129275FixedEditor: Fixed an issue where Editor Diagnostics preferences foldouts did not toggle when their title was clicked.6000.4.11f1Jun 10, 20265
UUM-129925FixedUI Toolkit: Fixed ObjectDisposedException thrown in the console when deleting a Visual Element that had a Data Source Type assigned in the UI Builder.6000.4.11f1Jun 10, 20263
UUM-137875FixedIMGUI: Fix IMGUI selection6000.4.11f1Jun 10, 20266
UUM-138135FixedScene Manager: Now unload the previous scene after merging the prefabs to avoid having incomplete objects accessed from the callbacks.6000.4.11f1Jun 10, 20265
UUM-139707FixedUI Toolkit: Fixed NullReferenceException when assigning a new Filter Function Definition Asset to custom Filter in UI Builder.6000.4.11f1Jun 10, 20265
UUM-140945FixedEditor: Fixed an out-of-bounds crash when deserializing PlayerSettings from older projects (data version <= 17)6000.4.11f1Jun 10, 20265
UUM-141060FixedUI Toolkit: Fixed UI Builder Inspector showing stale list values for <AttributeOverrides> after reopening a UXML instance whose base template was edited.6000.4.11f1Jun 10, 20266
UUM-142167FixedEditor: Fixes a regression where the dialog prompt shown when overwriting a Customizable Toolbar preset was lost.6000.4.11f1Jun 10, 20265
UUM-142360FixedEditor: Fixed an edge case in the motion blur tile pass where the per-tile minimum velocity could remain uninitialized for certain object speeds.6000.4.11f1Jun 10, 20266
UUM-142408Fixed2D: Fixed Tiles not rendering for a TilemapRenderer when a Sprite asset is changed in the Sprite Editor6000.4.11f1Jun 10, 20265
Where the numbers come from
  • Editor releases ingested 3h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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