Fixed in last 30d · Scripting issues

114 of 14

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-148241FixedEntities: Fixed the Systems window world dropdown to exclude internal world types that could cause an ArgumentException when selected.6000.6.0b9Aug 18, 20261
UUM-148293FixedEntities: Fixed subscene reimport so that it no longer creates entities that are never removed. (UUM-148293) First seen in 6000.6.0b6.6000.6.0b9Aug 18, 20261
UUM-148278FixedBurst: Fixed a window serialization error being logged when enabling or disabling UI Toolkit Live Reload on the Burst Inspector window. (UUM-148278) First seen in 6000.6.0b6.6000.6.0b8Aug 12, 20261
UUM-143057FixedEntities: Fixed stale entity subscene nodes in the new Hierarchy when using the AutoLoadScene property on subscenes.6000.7.0a4Aug 6, 20263
UUM-147560FixedScripting: Fixed assembly resolutions errors in IL post processors that referenced assemblies with names starting with "Mono.Cecil". (UUM-147560) Fixed in 6000.7.0a5.6000.7.0a4Aug 6, 20266000.6.0b9Aug 18, 2026123
UUM-134270FixedEntities: Fix WeakReference fields showing "None" when assigned by GUID from code.6000.6.0b7Aug 5, 20264
UUM-146668FixedEntities: Fixed a NullReferenceException that occurred when pressing the "+" button in the Systems window search field with "Show All Worlds" enabled during Play Mode. (UUM-146668) First seen in 6000.6.0b3.6000.6.0b7Aug 5, 20262
UUM-146983FixedEntities: Fixed an outdated deprecation warning in the Entities Hierarchy window that incorrectly referenced a Preferences toggle that no longer exists. (UUM-146983) First seen in 6000.6.0b6.6000.6.0b7Aug 5, 20262
UUM-146465FixedEntities: Fixed clear ("x") button in Entities search bars remaining visible after deleting all query blocks via right-click.6000.6.0b6Aug 4, 20265
UUM-146747FixedEntities: Fixed NullReferenceException in the HierarchyEntityHandler when leaving the VisualElementEditingStage from the new Hierarchy. (UUM-146747) First seen in 6000.6.0b3.6000.6.0b6Aug 4, 20262
UUM-147280FixedEntities: Fixed a memory leak in the EntityNameStorage by properly disposing NameStoreAccess. (UUM-147280) First seen in 6000.6.0b4.6000.6.0b6Aug 4, 20262
UUM-146725FixedEntities: Fixed an exception in the Hierarchy window when setting "Type of Worlds Shown" to include all world types.6000.5.6f1Jul 29, 20266
UUM-146672FixedEntities: Fixed Ignoring invalid [UpdateAfterAttribute] warning on the ExplicitFilterSystem when disposing the Hierarchy World Handler. (UUM-146672) First seen in 6000.6.0b3.6000.6.0b5Jul 22, 20263
UUM-146762FixedEntities: Fixed an error "Failed to find Entity child node" in the New Hierarchy when removing child status from a GameObject that was added to an existing parent inside a Sub Scene. (UUM-146762) First seen in 6000.6.0b3. Fixed in 6000.6.0b6.6000.6.0b5Jul 22, 20266000.6.0b6Aug 4, 2026124
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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