Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Rendering issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-132261 | Fixed | VFX Graph: Fixed an issue where the sort icon was not visible in the Template Window in light theme. | — | 6000.6.0b2Jul 1, 2026 | — | 1 |
| UUM-100548 | Fixed | URP: Fixed light cookie is not rendered when the Render Texture attached to it has Anti-aliasing set to enabled. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-100850 | Fixed | Shaders: Original material's properties are now preserved when overriding Shader using Render Objects. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-110503 | Fixed | URP: Fixed mismatch between the actual and requested antialiasing level on a RenderTexture. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-130621 | Fixed | Graphics: Stop motion vectors from being corrupted when GPU instancing is enabled on a material but the associated shader is missing the instanced shader variant. | — | 6000.6.0b1Jun 23, 2026 | — | 5 |
| UUM-133562 | Fixed | HDRP: Fixed Invalid Motion vectors when Phong Tessellation is used on the material. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-133851 | Fixed | VFX Graph: Fixed orientation in reflected cubemaps for some render modes in Particle Systems. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-137243 | Fixed | Shaders: Fixed precision, overflow, and dataflow compilation warnings thrown when using the Unified Precision Model across the Core shader library. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-137723 | Fixed | Shaders: Fixed precision, overflow, and dataflow compilation warnings thrown when using the Unified Precision Model on macOS server build. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-140056 | Fixed | Graphics: Fixed 48 bytes of per-frame GC allocated in Edit Mode by the URP scene view draw mode update. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-141977 | Fixed | Shadergraph: Fixed an issue where the gradient picker window would close when undoing or redoing a gradient change. | — | 6000.6.0b1Jun 23, 2026 | — | 5 |
| UUM-143141 | Fixed | VFX Graph: Fixed slowness when searching for templates with many category queries | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143233 | Fixed | Shadergraph: Fixed an issue where the node search window did not close when the escape key was pressed. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-143600 | Fixed | VFX Graph: Fixed a null reference exception that was thrown when exiting Play mode with a deleted VFX asset. (UUM-143600) First seen in 6000.6.0a6. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-143638 | Fixed | VFX Graph: Fixed an issue where attributes could be dragged to the Property list in the Blackboard when reordering entries. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143641 | Fixed | Graphics: Fixed an issue where "ImageConversion.LoadImage" could leak memory when attempting to load PNG files with a corrupt IDAT chunk. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-143777 | Fixed | HDRP: Fixed incorrect lighting colors when using Screen Space Global Illumination with Adaptive Probe Volumes by correcting a parameter type mismatch in the SSGI compute shader dispatch. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-144207 | Fixed | Graphics: Fixed a crash when passing an invalid ray tracing instance handle to RayTracingAccelerationStructure.UpdateInstanceTransform. (\[144207\](https://issuetracker.unity3d.com/issues/crash-on-raytracingaccelerationstructure-geometry-ismesh-wh… | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-113050 | Fixed | Graphics: Material properties are no longer lost when setting a parent that hasn't been loaded yet. | — | 6000.5.0f1Jun 15, 2026 | — | 6 |
| UUM-142424 | Fixed | Shadergraph: Fixed import errors in Shader Graph's Custom Lighting sample. (UUM-142424) First seen in 6000.5.0b9. | — | 6000.5.0f1Jun 15, 2026 | — | 3 |
| UUM-143570 | Fixed | Shadergraph: Fixed an issue causing a "file not found" dialog to pop up when creating a ShaderGraph from the URP renderer feature editor. | — | 6000.5.0f1Jun 15, 2026 | — | 1 |
| UUM-109464 | Fixed | Graphics: \[OpenGLES\] Fixed rendering errors and OpenGL validation errors on Windows OpenGLES3 standalone player after toggling fullscreen with Alt+Enter. | — | 6000.6.0a7Jun 11, 2026 | — | 6 |
| UUM-112492 | Fixed | VFX Graph: Fixed UI freeze when entering a very long name for a custom attribute in the blackboard. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-115886 | Fixed | URP: Fixed a memory leak issue in URP standalone player builds that generated leak warnings in the Player log. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-125676 | Fixed | Graphics: Fixed a Vulkan shader compilation crash on SP9863A chips. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |