Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Search results for "Rendering Layers"
1–3 of 3
Matches UUM-id substrings and the body of the issue's first Known-Issues mention.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-56003 | Fixed | Universal RP: The Fullscreen Render Feature doesn't cause rendering layers to run in the depth normals prepass anymore. | — | 2022.3.15f1Dec 5, 2023 | — | 6 |
| UUM-44741 | Fixed | Universal RP: Fixed an issue where Rendering Layers didn't work properly when opening a project. | — | 2022.3.13f1Nov 7, 2023 | — | 6 |
| UUM-39831 | Fixed | Universal RP: Decal is not drawn when using Deferred Rendering, a Rendering Layer, and Screen Space Ambient Occlusion | 2022.3.3f1Jun 21, 2023 | 2022.3.6f1Jul 31, 2023 | 40 | 3 |