Fixed · Other issues

201225 of 1,938

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-137951FixedEngine Diagnostics: Fixed Usymtool attempting to upload GameAssembly.pdb symbols when building a Windows player with the Mono scripting backend, even though that file only exists for IL2CPP builds.6000.5.0b8May 14, 20264
UUM-137492FixedBuild System: Fixed an issue where player would crash on launch of a folder containing an assembly was deleted during a pre-build callback.6000.0.75f1May 13, 20262
UUM-102150FixedDX12: Fixed an issue where rendering occurred on the primary screen instead of the secondary screen.6000.6.0a5May 13, 202613
UUM-111783FixedDX12: Fixed by converting the foveated texture generation pass to unsafe6000.6.0a5May 13, 202613
UUM-128491FixedBuild System: Fixed an issue where a duplicate node GUID error occurred during build when using a specific build path.6000.6.0a5May 13, 202619
UUM-131887FixedDocumentation: Updated the code sample in the Animation Parameters documentation to use the new Input system.6000.6.0a5May 13, 202612
UUM-132138FixedGI: Fixed an issue where the Probe Scene Editing Mode label was barely visible.6000.6.0a5May 13, 202617
UUM-136148FixedParticles: Implemented a two-stage outlier detection in StoreLineData() to resolve ribbon trail meshes from collapsing.6000.6.0a5May 13, 202613
UUM-136543FixedWeb: Fixed Gamepad API not working in multithreaded Web builds.6000.6.0a5May 13, 202618
UUM-137041FixedWeb: Fixed an issue where AudioClip.loadState reported an incorrect load state for AudioClips recorded using the Microphone API.6000.6.0a5May 13, 202617
UUM-139284Fixed2D: Fixed an issue where Select, Pick, Box, and Move tool operations on the Tilemap were not properly cancelled or finalized when the mouse button was released outside the SceneView or Tile Palette window.6000.6.0a5May 13, 202618
UUM-139403FixedProfiler: Fixed the Captures List not maintaining the highlight on the currently loaded capture after closing and reopening the Profiler window.6000.6.0a5May 13, 202612
UUM-139518Fixed2D: Fixed an issue where padding did not apply equally along the entire boundary, mainly affecting full-rect sprites.6000.6.0a5May 13, 202614
UUM-139906Fixed2D: Fixed "Cannot create Settings Provider" error thrown in the Console when installing 2D Sprite Editor Package. (UUM-139906) First seen in 6000.6.0a3.6000.6.0a5May 13, 20261
UUM-140067FixedGI: Fixed an issue where light cookies appeared incorrect in the Universal Render Pipeline (URP) when using multiple directional lights and deferred rendering.6000.6.0a5May 13, 202612
UUM-140271FixedPackage Manager: Fixes inspector errors and warnings applied to all visible inspectors.6000.6.0a5May 13, 202612
UUM-140546Fixed2D: Fixed case where Sprite Atlas is not selected right after creation in the Inspector when Sprite Atlas V2 is enabled. (UUM-140546) First seen in 6000.6.0a5.6000.6.0a5May 13, 20261
UUM-141223FixedGI: Made the canonical Name column (DataType.Name paired with a null propertyName) non-toggleable.6000.6.0a5May 13, 202612
UUM-140770Fixed2D: Fixed the Inspector Preview window showing black sprites.6000.4.7f1May 13, 202614
UUM-110537Fixed2D: Fixed crash on ShaderPropertySheet::FindPropertyIndex when opening a specific project.6000.3.15f1May 8, 202612
UUM-132004FixedVideo: Added a Console warning when opening Segmented MP4 file on Windows-based platforms, as this media type is not supported.6000.3.15f1May 8, 202620
UUM-136684FixedAI: Fixed NavMeshAgent getting stuck on corner of a box obstacle when moved with navAgent.Move.6000.3.15f1May 8, 202620
UUM-134522Fixed2D: Fixed a shader warning in Hidden/Light2D.6000.5.0b7May 7, 202621
UUM-135080FixedPackage Manager: Fixed an issue where the "Export" menu item appeared enabled in the Project window even when all export options were unavailable. (UUM-135080) First seen in 6000.5.0a7.6000.5.0b7May 7, 202613
UUM-135385FixedPackage Manager: Fixed issue where Packages folder in the Project Browser can be exported as an Asset Package when the Project has just been opened.6000.5.0b7May 7, 202618
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested 6h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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