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Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-65397OpenDX12: Added documentation on how to use the Screen Space Overlay render mode alongside the Graphics Compositor.3
UUM-69256OpenDocumentation: Added notes about player build cache to PostProcessScene docs.2
UUM-713OpenBuild Pipeline: Font assets are not stripped from Dedicated Server builds when Dedicated Server Optimizations are enabled.6
UUM-72856OpenPackage Manager: Changed the min-width of the package manager window, sidebar, and package list.1
UUM-75804OpenLinux: Linux toolchain package is now automatically installed only when the project switches to Linux Standalone or Dedicated Server target.17
UUM-91954Open2D: Added support for Sprite GPU Skinning in ShaderGraph now that SRP-Batcher with GPU Skinning for 2D has landed. This will fix cases where "Material is using a shader without GPU deformation support. Switching the renderer over to CPU defo…1
UUM-96605OpenGI: Improved the error message displayed when attempting to load Adaptive Probe Volumes from Addressables or AssetBundles without selecting the Probe Volume Disable Streaming Assets option.18
Where the numbers come from
  • Editor releases ingested 5h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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