Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Other issues
1,301–1,325 of 1,844
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-59891 | Fixed | Scene/Game View: Reverting fix for potential null reference exception. | — | 2022.3.21f1Mar 5, 2024 | — | 1 |
| UUM-61219 | Fixed | Search: Fixed "filtermode" not adding a query block. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61251 | Fixed | Search: Fixed Synchronous search at unity startup or after domain reload. Ensure DB are initialized. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61407 | Fixed | 2D: Fixed (Case UUM-61407) Fix Editor crash when Atlas content is edited in Play Mode. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61554 | Fixed | Scene/Game View: Fixed missing Alt + Left Mouse Button pan shortcut when in 2D scene mode. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-61577 | Fixed | TextCore: Ensure GetPreferredValues and GenerateTextMesh return the same size. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62066 | Fixed | 2D: Fixed issue where textures set from the ShaderGraph shader are not applied for use in the TilemapRenderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62487 | Fixed | Scene/Game View: Fixed an issue where the Transform Tool would not respect the global handle rotation setting. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-62515 | Fixed | Terrain: Entering detail painting mode no longer crashes the Editor when the TerrainData contains corrupt data. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-62716 | Fixed | 2D: Fixed Invalid SortingGroup index set in Renderer error message appearing when a SortingGroup is created and another is deleted at the same time. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-62795 | Fixed | Search: Added new square icon for AssetLabel. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-64413 | Fixed | GI: Removed logging which has caused users, supporters and developers to waste time and leave the user with no solution. | — | 2022.3.21f1Mar 5, 2024 | — | 7 |
| UUM-64416 | Fixed | Universal RP: Fixed an issue where keywords were incorrectly enabled/disabled when shadows were enabled in the URP Asset and "Transparent Receive Shadows" was disabled on the renderer. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-64447 | Fixed | Universal RP: Fixed an issue where using Alpha Clipped shaders and Depth Priming resulted in invisible objects. | — | 2022.3.21f1Mar 5, 2024 | — | 6 |
| UUM-11731 | Fixed | DX12: Fixed flickering meshes, when using DrawMeshNow() on DX12. | — | 2022.3.20f1Feb 14, 2024 | — | 1 |
| UUM-28514 | Fixed | Particles: Fixed that ParticleSystems playing in Edit mode no longer plays after undoing changes, applying or reverting prefab instances or copy-pasting. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-49634 | Fixed | WebGL: Fixed Orientation Lock code to not crash when run on iOS Safari's new partially complete implementation of screen.orientation API. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-52219 | Fixed | macOS: Fixed memory leak when enumerating files. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-52949 | Fixed | Universal RP: Fixed bright pixels when using a camera with skybox and MSAA rendering opaque objects with alpha clipping together with a transparent object if additive blending. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-53904 | Fixed | Undo System: Fixed Redo restoration of multiple ScriptableObject added via AddObjectToAsset. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-54962 | Fixed | Particles: Random crash with Prewarm & SubEmitter. | — | 2022.3.20f1Feb 14, 2024 | — | 6 |
| UUM-55652 | Fixed | Universal Windows Platform: Player will now store the previous UnityPlayer.log under UnityPlayer-prev.log. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-55671 | Fixed | 2D: Fixed case where sprite atlas secondary texture is not scaled down when setting Max Texture Size. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-55801 | Fixed | Scene/Game View: Making GameObject icon visibility responsive to Scene View visibility. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |
| UUM-56520 | Fixed | Scene/Game View: Fixed Move tool behavior when the parent GameObject changes during manipulation. | — | 2022.3.20f1Feb 14, 2024 | — | 7 |