Fixed · Other issues

1,2511,275 of 1,737

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-57053Fixed2D: Fixed Tile's StartUp not being called when refreshed if the Tile has an instantiated GameObject.2022.3.18f1Jan 20, 20246
UUM-57233FixedLinux: Fixed CursorLockMode.Confined does not confine cursor when using multiple displays.2022.3.18f1Jan 20, 20246
UUM-58128FixedProfiler: Fixed an issue whereby all Rendering statistics could be zero in Play Mode when the application's target frame rate was set.2022.3.18f1Jan 20, 20247
UUM-59133FixedGI: Fixed crash on Apple Silicon in llvm::VectorType::get when opening a specific project.2022.3.18f1Jan 20, 20242
UUM-59366FixedWebGL: Improved texture memory usage for Text Mesh Pro font textures on WebGL2 by enabling support for Alpha8 texture format.2022.3.18f1Jan 20, 20242
UUM-59974FixedUniversal RP: Fixed an issue where Evaluate SH and SoftShadow keywords were incorrectly declared in ShaderGraph shaders.2022.3.18f1Jan 20, 20246
UUM-13610Fixed2D: Fixed case where Sprite Atlas is missing in runtime after reopening the project when using AssetBundles.2021.3.34f1Jan 9, 20241
UUM-48682FixedTextCore: Ensure newline + shift are not processed on single textfield.2022.3.17f1Jan 9, 20241
UUM-56936FixedScene/Game View: Fixed an issue where navigating the SceneView using Flythrough mode would cause a system alert sound to be played on macOS.2022.3.17f1Jan 9, 20246
UUM-59176FixedMacOS: Mouse and keyboard button inputs are delayed when in the Player on macOS2022.3.17f1Jan 9, 20242022.3.20f1Feb 14, 20243510
UUM-14136FixedVideo: Fixed a freeze when the video has a variable framerate on Android.2022.3.16f1Dec 19, 20236
UUM-21896FixedWebGL: Fixed a bug that causes a parsing error due to misplaced regex.2022.3.16f1Dec 19, 20237
UUM-21897FixedSerialization: Fixed https://jira.unity3d.com/browse/UUM-21897.2022.3.16f1Dec 19, 20232
UUM-33751FixedUniversal RP: Fixed an issue where Light Layers did not check scene lighting setting when enabling the keyword.2022.3.16f1Dec 19, 20236
UUM-48911FixedVideo: Choppy video playback when Application.targetFrameRate is set lower than the video frame rate.2022.3.16f1Dec 19, 20236
UUM-53150FixedGI: Updated is shown as running despite not being active.2022.3.16f1Dec 19, 20237
UUM-56491FixedGI: Lightmapping memory does not deallocate when on demand baking is completed.2022.3.16f1Dec 19, 20236
UUM-57122FixedDocumentation: Added missing UnityWebRequest method signatures to documentation for helpers taking uri as System.Uri.2022.3.16f1Dec 19, 20232
UUM-39531FixedUniversal RP: Fixed SH vertex evaluation mode in URPLit shader graph.2022.3.15f1Dec 5, 20236
UUM-40624FixedUndo System: Detect scripts which destroy object they are added to during Reset.2022.3.15f1Dec 5, 20236
UUM-40971FixedVideo: OnFrameReady is called twice when setting the time in VideoPlayer.2022.3.15f1Dec 5, 20237
UUM-43318Fixed2D: Fixed case where URP freeform lights glitch when Light points are close to one another.2022.3.15f1Dec 5, 20236
UUM-47142FixedUniversal RP: Fixed an issue where screen space decals would not calculate ambient lighting correctly.2022.3.15f1Dec 5, 20236
UUM-52266FixedVideo: \[WebGL\]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture().2022.3.15f1Dec 5, 20237
UUM-53183FixedPackage Manager: Fixed an issue where Git packages were incorrectly displayed in Unity Registry.2022.3.15f1Dec 5, 20236
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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