Fixed · Other issues

801825 of 1,838

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-99612Fixed2D: Fixed an issue when the Grid was occasionally not drawn when a Tilemap Editor Tool was activated.6000.1.0b11Mar 18, 20257
UUM-75678FixedWeb: Fixedan issue where calling RequestUserAuthorization(UserAuthorization.Microphone) in the Web player would prompt the user for webcam permissions instead of microphone permissions. The microphone API is not yet supported in Web, so a war…6000.1.0b10Mar 11, 202524
UUM-92491FixedUniversal RP: Fixed GUID issue for FullScreenPassRendererFeature when migrating from 2022.3 to a later version.6000.1.0b10Mar 11, 202522
UUM-96214FixedBuild Pipeline: Fixed error handling when using the "Build and Run" option so that shader syntax errors, and other logged errors, are consistently treated as build failures. In some cases the content of a failed build was being reused, instead of the co…6000.1.0b10Mar 11, 202523
UUM-97977FixedParticles: Fixed undefined particle collision events being returned when the event list is larger than the event count.6000.1.0b10Mar 11, 202522
UUM-97999Fixed2D: Fixed an issue where 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas.6000.1.0b10Mar 11, 202523
UUM-98306FixedUniversal RP: Fixed possible NullReferenceException in RenderingUtils.SequenceEqual.6000.1.0b10Mar 11, 202521
UUM-98456FixedSearch: Fixed an issue where searching for GameObjects with inherited components did not work correctly when filtering by base types.6000.1.0b10Mar 11, 202521
UUM-77945FixedPackage Manager: Fixed dropdown menus sometimes opening outside the package manager window.6000.2.0a6Mar 5, 202521
UUM-82524Fixed2D: Fixed global light textures not set correctly.6000.2.0a6Mar 5, 202523
UUM-85456Fixed2D: Fixed missing fog parameters in sprite subtargets.6000.2.0a6Mar 5, 202524
UUM-87653FixedText: Fixed an issue to Ensure reset focus when done editing.6000.2.0a6Mar 5, 202523
UUM-91595FixedVersion Control: Fixed an issue when modifying the mergespecfile.tx to use Beyond Compare, it continues to fall back to FileMerge.6000.2.0a6Mar 5, 202524
UUM-96061FixedVideo: Fixed \[Windows\] Allow an arbitrary amount of webcam (virtual and/or physical) devices to be used.6000.2.0a6Mar 5, 202522
UUM-90999FixedWindows: Fixed an issue with Windows Player was not calling wide character functions for DispatchMessageW, PeekMessageW, GetMessageW.6000.0.41f1Mar 3, 202526
UUM-96944FixedScene/Game View: Fixed an issue where resolving Scene View shortcut conflicts with "Rebind to selected command" checked and the Shortcut Helper Bar enabled would throw an exception.6000.0.41f1Mar 3, 202524
UUM-97588FixedUniversal RP: Fixed exception spam when trying to use full screen render passes on visionOS.6000.0.41f1Mar 3, 202525
UUM-97863Fixed2D: Fixed case where Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used.6000.0.41f1Mar 3, 202524
UUM-84729FixedGI: Fixed a bad Reflection Probe rendering of Volumetric Clouds in HDRP.6000.1.0b8Feb 26, 202525
UUM-91313FixedUniversal RP: Fixed RenderTexture.Create failure on certain Android Vulkan devices6000.1.0b8Feb 26, 202524
UUM-53120FixedWebGL: Fixed a problem in Web platform Build and Run feature when both Native C/C++ multithreading is enabled, and Autoconnect Profiler is enabled.2022.3.59f1Feb 26, 20251
UUM-67798FixedTerrain: Fixed terrain billboard grass rendering when dynamic batching is enabled in the URP asset.6000.0.40f1Feb 25, 202525
UUM-90255FixedUniversal RP: Fixed an issue to prevent the fog pass from being enqueued when the fog pass was not properly initialized.6000.0.40f1Feb 25, 20251
UUM-105392Fixed2D: Fixed hdr encoding and postprocess resolve for rendergraph 2d. (UUM-105392) Fixed in 6000.2.0b4.6000.2.0a4Feb 19, 20256000.2.0b4Jun 4, 202510426
UUM-105412FixedDirectX12: Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component6000.2.0a4Feb 19, 20256000.1.8f1Jun 18, 202511832
Where the numbers come from
  • Editor releases ingested 6h ago · package versions ingested never.
  • Net-fix = fixes − known_issues per release. No weighting, no synthetic 0–100 scores.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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