Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Networking issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-144767 | Fixed | Networking: Fixed an issue in UnityWebRequest where an error 26 or 65 ("necessary data rewind was not possible") would sometimes be logged when resuming upload requests. | — | 6000.6.0b2Jul 1, 2026 | — | 1 |
| UUM-145433 | Fixed | Networking: Fixed a situation where Curl errors coming from UnityWebRequest could fail to be logged appropriately, making issues harder to debug. Note that even in this situation the failure would still be reported correctly to calling code. This bu… | — | 6000.6.0b2Jul 1, 2026 | — | 1 |
| UUM-141106 | Fixed | Multiplayer: Fixed an issue where some labels in the Multiplayer Center were truncated. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-131598 | Fixed | Netcode for Entities: Switched usage of 'PlayMode' to 'Play Mode' to be more consistent with other areas of the menu. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-141084 | Fixed | Multiplayer: Fixed an issue with tab highlights in the Multiplayer Center window. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-142387 | Fixed | Multiplayer: Fixed a NullReferenceException when opening the "Active Scenario" window in the Multiplayer Center before the active scenario has finished loading (UUM-142387) First seen in 6000.6.0a5. Fixed in 6000.6.0a7. | 6000.6.0a6May 29, 2026 | 6000.6.0a7Jun 11, 2026 | 12 | 2 |