Fixed in last 30d · Networking issues

1–6 of 6

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-150958FixedNetworking: Fixed UnityWebRequest cookies occasionally reverting to an older value when a slower request completed after a faster concurrent request to the same host had already set a newer cookie.—6000.6.4f1Oct 1, 2026—1
UUM-151802FixedNetcode for Entities: Ensure NetworkStreamDriver.Disconnect disconnects the connection from the correct driver. Prior to this fix, it would only disconnect from the first driver in the store, which might be the wrong one.—6000.6.3f1Sep 24, 2026—1
UUM-151643FixedNetworking: Fixed a freeze when quitting a standalone player while an ongoing request was still resolving DNS against an unresponsive or slow DNS server.—6000.7.0b2Sep 23, 2026—2
UUM-150583FixedNetworking: Fixed issue where UnityHttpMessageHandler requests would never complete (and could not be cancelled) when the HTTP response had an empty body. (UUM-150583).—6000.7.0b1Sep 17, 2026—3
UUM-151263FixedMultiplayer: Multiplayer Play Mode additional Editor instance keeps running outdated script code when domain reload is disabled (UUM-151263) First seen in 6000.7.0a6. Fixed in 6000.7.0b2.6000.7.0b1Sep 17, 20266000.7.0b2Sep 23, 202652
UUM-146631FixedNetcode for Entities: Fixed issue with a ghost prefab having multiple ghost prefab entity instances, such as when it is baked into multiple loaded subscenes. When loading, unloading and reloading the subscenes the ghost collection prefab would point to a prev…—6000.6.1f1Sep 16, 2026—3
Where the numbers come from
  • Editor releases ingested 4h ago · package versions ingested 4h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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