Search results for "Hierarchy"

1–25 of 130

Matches UUM-id substrings and the body of the issue's first Known-Issues mention.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-150981FixedEditor: Fixed Hierarchy and Scene View search synchronisation.—7000.0.0a9Oct 13, 2026—4
UUM-141529FixedEditor: Fixed a NullReferenceException thrown when selecting a GameObject in the Hierarchy while the Tool Contexts overlay was displayed but collapsed.—7000.0.0a7Oct 6, 2026—10
UUM-150345FixedEditor: Fixed GameObjects with HideAndDontSave hide flags not disappearing immediately from the Hierarchy window when the flag was changed through an Inspector property edit.—7000.0.0a7Oct 6, 2026—10
UUM-154347FixedEditor: Hierarchy no longer shows as empty when returning from editing a nested prefab to it's parent, after the parent prefab was edited on disk.—7000.0.0a7Oct 6, 2026—10
UUM-134208FixedEditor: Fixed case of the Hierarchy window Tag column not updating when a newly created Tag is assigned to multiple selected GameObjects from the Inspector.—6000.7.0b1Sep 17, 2026—7
UUM-146977FixedEditor: Fixed case of inspector not updating when navigating the Hierarchy V2 with Left Arrow key.—6000.7.0b1Sep 17, 2026—7
UUM-148396FixedEditor: Fixed issue where the hierarchy's search status UI would not update correctly after clearing the filter. (UUM-148396) First seen in 6000.7.0a4.—6000.7.0b1Sep 17, 2026—1
UUM-150371FixedEditor: Hierarchy window no longer stays in rename mode after a keyboard shortcut (e.g. Duplicate) is used while renaming a GameObject.—6000.7.0b1Sep 17, 2026—6
UUM-142149FixedEditor: Fixed issue where the search filter was silently cleared (while the query block UI remained visible) after exiting Prefab Mode in Context.—6000.6.1f1Sep 16, 2026—7
UUM-150001FixedEditor: Fixed issue where hierarchy node renaming would not start or start too early.—6000.7.0a6Sep 3, 2026—7
UUM-141451FixedEditor: Fixed an issue where Control+Shift+Click in the *Hierarchy* window only selected a single item.—6000.6.0f1Aug 31, 2026—8
UUM-142974FixedEditor: Fixed an issue where selecting multiple ranges of items in the *Hierarchy window wasn't possible. (UUM-142974) First seen in 6000.6.0a7.*—6000.6.0f1Aug 31, 2026—8
UUM-147596FixedEditor: Load high resolution search icon to prevent scaling issue on non-orthodox resolutions.—6000.7.0a5Aug 20, 2026—8
UUM-143826FixedEditor: Fixed a bug where Visual Element nodes with no name were not able to be renamed via double-click in the hierarchy.—6000.7.0a4Aug 6, 2026—10
UUM-146302FixedEditor: Fixed an issue where the Hierarchy window logged warnings to the Console window when entering Play mode while the window was open but not visible.—6000.7.0a4Aug 6, 2026—12
UUM-146763FixedEditor: Fixed a Hierarchy GameObject losing expanded state when another window is maximized and restored.—6000.7.0a4Aug 6, 2026—10
UUM-146225FixedEditor: Fixed Select All in the hierarchy not being reflected in the inspector (UUM-146225) First seen in 6000.6.0b2. Fixed in 6000.6.0b9.6000.6.0b7Aug 5, 20266000.6.0b9Aug 18, 20261312
UUM-144907FixedEditor: Fixed view state restoration when entering Prefab Stage in Context from the Hierarchy. (UUM-144907) First seen in 6000.6.0a8. Fixed in 6000.6.0b8.6000.6.0b6Aug 4, 20266000.6.0b8Aug 12, 202676
UUM-134218FixedEditor: Fixed a bug where a GameObject's cut styling persisted in the Hierarchy after entering Play Mode while paste command was no longer available.—6000.7.0a3Jul 23, 2026—16
UUM-137299FixedEditor: Fixed an issue where toggling a column control on an unselected Hierarchy row also applied the change to all selected GameObjects.—6000.7.0a3Jul 23, 2026—13
UUM-145820FixedEditor: Fixed an issue where the Hierarchy selection highlight would disappear and global selection would not update when right-clicking on an empty space in the Hierarchy window.—6000.7.0a3Jul 23, 2026—13
UUM-146806FixedEditor: Fixed the Hierarchy expand/collapse toggles not working after the first click. (UUM-146806) First seen in 6000.6.0b1.—6000.6.0b5Jul 22, 2026—11
UUM-138147FixedEditor: Fixed the prefab Overrides dropdown and the Hierarchy Apply Added GameObject menu so they now disable the Apply option when the added GameObject is an instance of the prefab being applied to, instead of throwing an ArgumentException in t…—6000.7.0a2Jul 9, 2026—11
UUM-115692FixedEditor: Fixed HierarchyV2 node expansion behavior during drag and drop.—6000.6.0b1Jun 23, 2026—11
UUM-137265FixedEditor: Fixed exception thrown when undoing a "Create Empty Parent" operation in the Scene Hierarchy V2.—6000.6.0a7Jun 11, 2026—12
Where the numbers come from
  • Editor releases ingested <1h ago · package versions ingested <1h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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