Fixed in last 30d · Editor issues

5165 of 65

Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.

IssueStatusDescriptionIntroducedFixedDays open Mentions
UUM-143790FixedEditor: The collapse repeat-count badge inherited the white selection-text color, making the count invisible on its light pill in the Light theme. The badge now sets its own theme text color.6000.7.0a3Jul 23, 20262
UUM-143853FixedEditor: Show in Project (the row context menu and the inspector Select button) silently did nothing for renamed/deleted assets. Both entry points now disable the action when the asset can no longer be resolved, and surface a non-modal "Asset not…6000.7.0a3Jul 23, 20262
UUM-144826FixedEditor: Fixed sections not refreshing with their results until the full analysis is completed, instead of updating as soon as that section's own analysis finished. (UUM-144826).6000.7.0a3Jul 23, 20263
UUM-145778FixedEditor: Fixed EditorWindows being opened by AssetImporter process and getting orphaned in the Taskbar.6000.7.0a3Jul 23, 20268
UUM-145820FixedEditor: Fixed an issue where the Hierarchy selection highlight would disappear and global selection would not update when right-clicking on an empty space in the Hierarchy window.6000.7.0a3Jul 23, 20263
UUM-147078FixedEditor: Fixed the Lighting Settings Direct, Indirect, and Environment Samples fields accepting typed values above the slider's maximum.6000.7.0a3Jul 23, 20262
UUM-115073FixedEditor: Fixed an issue where reordering GameObjects showed the "+" (add) icon instead of the arrow icon.6000.6.0b5Jul 22, 20267
UUM-143867FixedEditor: Fixed MSAA textures not rendering in the editor when OpenGLES is the active graphics API.6000.6.0b5Jul 22, 20269
UUM-145506FixedEditor: Fixed various issues with Sprite Assets used in ATG.6000.6.0b5Jul 22, 20269
UUM-145514FixedEditor: Fixed an issue where the Sprite asset Inspector window was misaligned.6000.6.0b5Jul 22, 20269
UUM-146806FixedEditor: Fixed the Hierarchy expand/collapse toggles not working after the first click. (UUM-146806) First seen in 6000.6.0b1.6000.6.0b5Jul 22, 20263
UUM-147016FixedEditor: Fixed a memory leak caused by an undisposed CancellationTokenSource object in AsyncInstantiateOperation. (UUM-147016) Fixed in 6000.6.0b6.6000.6.0b5Jul 22, 20266000.3.21f1Jul 29, 2026610
UUM-147064FixedEditor: Play Mode Input Behavior setting sync from main to clone.6000.6.0b5Jul 22, 20268
UUM-147077FixedEditor: Support for the SpeedTreeWindAsset created in the 2022 Editor (UUM-147077) Fixed in 6000.6.0b6.6000.6.0b5Jul 22, 20266000.6.0b6Aug 4, 2026129
UUM-141610FixedEditor: Asset Import Workers no longer crash and Player builds no longer fail when building after deleting and recreating an active Build Profile. (UUM-141610) Fixed in 6000.7.0a3.6000.7.0a2Jul 9, 20266000.6.0b5Jul 22, 20261310
Where the numbers come from
  • Editor releases ingested 2h ago · package versions ingested 2h ago.
  • Net-fix (the heat strip) = fixes − known_issues per release — a raw difference, no weighting. The 0–100 build score shown elsewhere is a separate, documented formula.
  • Issue lifespan = first Known Issues mention → first Fixes mention, joined on UUM-id.
  • Domain bucketing groups free-text area labels via fixed regex rules; unmatched falls into Other.
  • Every chart links into the underlying release-note rows — if a number looks wrong, click through to audit it.

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