Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Editor issues
26–50 of 99
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-143005 | Fixed | Editor: Improved Hash code calculation for Vectors. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-143123 | Fixed | Editor: Fixed an issue where the Scene Template inspector's dependency list was not updated when the Template Scene was changed. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-143128 | Fixed | Editor: Fixed an issue where switching back to a Windows Build Profile with Intel 32-bit architecture could leave the active build target as Intel 64-bit (StandaloneWindows64) instead of Intel 32-bit (StandaloneWindows). | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143137 | Fixed | Editor: Fixed EXC_BAD_ACCESS crash in UnregisterAnalyticsEvents. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143161 | Fixed | Editor: Fixed the "W" component label being truncated to "..." in Vector4 Inspectors. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143283 | Fixed | Editor: Fix truncation of Total Assets size label. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-143327 | Fixed | Editor: Fixed the Object Picker scrolling to the wrong position in grid view when reopened with a selection. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-143366 | Fixed | Editor: Fixed an issue where the Inspector's scroll offset changed when you modified a script property on a Prefab asset that showed a List view. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143402 | Fixed | Editor: Fixed documentation links so they go to the correct version. (UUM-143402) First seen in 6000.6.0a6. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-143528 | Fixed | Editor: Fixed forward and back mouse button input not working in the Linux Editor. | — | 6000.6.0b1Jun 23, 2026 | — | 5 |
| UUM-143556 | Fixed | Editor: The Editor now sanitizes references before writing the Player data to prevent type mismatches. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-143602 | Fixed | Editor: URL rejected" when no cloud project is bound to the editor. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143706 | Fixed | Editor: Fixed an Editor crash when opening a project that contains a corrupted Audio Mixer asset. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143716 | Fixed | Editor: Fixed an issue with the Handles.SnapValue and Snapping.Snap methods so they only snap on positive values as described in the Handles.SnapValue API documentation. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143769 | Fixed | Editor: Fixed NullReferenceException when un-maximizing the build analysis window. (UUM-143769) First seen in 6000.6.0a6. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-143789 | Fixed | Editor: Fix severity toggles/search field hidden when the build analysis window is narrow. (UUM-143789) First seen in 6000.6.0a6. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-144349 | Fixed | Editor: Fixed an Editor hang when viewing the SerializedProperties of non-empty UXML assets. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-144377 | Fixed | Editor: Fixed clipped helpbox in shader dropdown. (UUM-144377) First seen in 6000.6.0a7. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-144399 | Fixed | Editor: Fixed misplaced of Shader dropwdown in narrow Inspectors. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-144464 | Fixed | Editor: Fixed ArgumentException when editing composite-value UXML attribute sub-field. (UUM-144464) First seen in 6000.6.0a7. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-144481 | Fixed | Editor: An issue where installing the Multiplayer Play Mode package did not enable the feature until the Editor was restarted. (UUM-144481) First seen in 6000.6.0a7. Fixed in 6000.6.0b2. | 6000.6.0b1Jun 23, 2026 | 6000.6.0b2Jul 1, 2026 | 8 | 3 |
| UUM-144557 | Fixed | Editor: Prevent a crash that would occur when a prefab is using reserved fields. | — | 6000.6.0b1Jun 23, 2026 | — | 4 |
| UUM-42159 | Fixed | Editor: Fixed sub-mesh renderers being disabled in the Editor when the main TextMesh is culled by frustum culling. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-131405 | Fixed | Editor: Fixed issue where dragging groups in the blackboard sometimes collapsed the group during the drag operation. | — | 6000.4.12f1Jun 17, 2026 | — | 4 |
| UUM-138133 | Fixed | Editor: Fixed the Inspector entering scroll mode when exiting dropdown menu selection and using Wacom device. | — | 6000.4.12f1Jun 17, 2026 | — | 5 |