Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed · Asset Pipeline issues
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| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-107408 | Fixed | Prefabs: Fixed issue where m_Modifications block serializes incorrectly when replacing source prefabs. | — | 6000.3.0a3Jul 23, 2025 | — | 18 |
| UUM-109242 | Fixed | Asset Bundles: Fixed issue to ensure that the activeBuildTarget is correctly set before build callbacks are initialized. | — | 6000.3.0a3Jul 23, 2025 | — | 16 |
| UUM-109594 | Fixed | Asset - Database: Warnings appear in the Console window when opening a new project | 6000.0.54f1Jul 23, 2025 | 6000.1.12f1Jul 15, 2025 | -8 | 21 |
| UUM-109873 | Fixed | Asset Import: Detect a corrupt library when loading a project in the Unity Editor, and present an error message with instructions on how to delete the corrupt library, with documentation URL. | — | 6000.1.13f1Jul 23, 2025 | — | 18 |
| UUM-100113 | Fixed | Asset Pipeline: Fixed issue where editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library. | — | 6000.3.0a2Jul 17, 2025 | — | 17 |
| UUM-111391 | Fixed | Asset - Database: Warning about UniversalRenderPipelineGlobalSettings into URP Samples package | 6000.3.0a2Jul 17, 2025 | 6000.2.0b13Aug 7, 2025 | 21 | 16 |
| UUM-102047 | Fixed | Prefabs: Added a check for fieldId and guid equality when remapping added asset references during the process of opening a prefab stage. | — | 6000.2.0b2May 20, 2025 | — | 13 |
| UUM-103258 | Fixed | Asset Pipeline: Fixed import worker crash when switching Platform from Android to another platform. | — | 6000.1.2f1May 6, 2025 | — | 16 |
| UUM-100126 | Fixed | Asset Pipeline: Fixed an issue where OnPostprocessAllAssets() might not be called if an asset was updated during a previous usage of that callback. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-3763 | Fixed | Asset Pipeline: Fixed error " i->previewArtifactID == found->second.previewArtifactID" which is thrown during preview generation. | — | 6000.2.0a9Apr 16, 2025 | — | 16 |
| UUM-95528 | Fixed | Asset Pipeline: Fixed problem with main thread potentially being blocked, while doing async asset loads. | — | 6000.0.45f1Apr 2, 2025 | — | 24 |
| UUM-84713 | Fixed | Asset Pipeline: Ensure importers are updated on domain reload in importer processes. | — | 2022.3.60f1Mar 12, 2025 | — | 1 |
| UUM-87105 | Fixed | Prefabs: Fixed an issue to handle PrefabInstances as Added GameObjects with deleted parent in the source Prefab. | — | 6000.2.0a6Mar 5, 2025 | — | 26 |
| UUM-92262 | Fixed | Asset Pipeline: Fixed a crash that could occur if a project with a corrupted artifact database was launched. | — | 6000.2.0a6Mar 5, 2025 | — | 22 |
| UUM-27014 | Fixed | Asset Pipeline: Fixed sub asset object duplication when sub asset object name is empty. | — | 6000.2.0a4Feb 19, 2025 | — | 19 |
| UUM-79087 | Fixed | Prefabs: Reconnect proxy parent in Prefab Stage. | — | 6000.2.0a4Feb 19, 2025 | — | 29 |
| UUM-66897 | Fixed | Asset Import: Fixed a deadlock and memory leaks in unwrapCL. | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-75114 | Fixed | Asset Pipeline: Fixed crash that could occur when script with scriptable object is moved and there hasn't been a domain reload, and scriptable object is used for write serialization. When fixing this bug, it was also discovered that rename would cause s… | — | 6000.1.0b7Feb 19, 2025 | — | 30 |
| UUM-87961 | Fixed | Asset Pipeline: Allow users to rebuild the Library when we detect corrupted databases. | — | 2022.3.58f1Feb 12, 2025 | — | 1 |
| UUM-99842 | Fixed | Asset Bundles: A change in the async texture upload process sometimes resulted in an editor freezing issue when an AssetBundle failed to upload - this has been fixed. (UUM-99842) Fixed in 6000.2.0a9. | 6000.2.0a1Jan 29, 2025 | 6000.1.0b15Apr 16, 2025 | 76 | 33 |
| UUM-91901 | Fixed | Asset Import: Fixed TLS memory leak when importing corrupted FBX file. | — | 2022.3.57f1Jan 29, 2025 | — | 1 |
| UUM-92704 | Fixed | Asset Pipeline: Fixed script not being loaded properly the first time when changed outside of the editor. | — | 6000.0.36f1Jan 28, 2025 | — | 1 |
| UUM-77761 | Fixed | Prefabs: Fixed LoadPrefabContents error when objects are created in the root of the scene in callbacks. | — | 6000.1.0b2Jan 16, 2025 | — | 15 |
| UUM-89983 | Fixed | Asset Pipeline: Fixed regressions caused by the changes made for UUM-75114. | — | 6000.1.0b2Jan 16, 2025 | — | 15 |
| UUM-90912 | Fixed | Asset Pipeline: Fixed regressions caused by the changes made for UUM-75114. | — | 6000.1.0b2Jan 16, 2025 | — | 15 |