Issue Explorer
Status, longest-open, and most-mentioned cuts of every UUM-id referenced in the indexed Unity release-note corpus. Click any issue to see every release that mentioned it.
Fixed in last 30d · Animation issues
1–17 of 17
Filtered slice of every tracked UUM id — adjust the chips to widen or narrow.
All subsystemsRenderingScriptingMobileXRPhysicsUINetworkingEditorAudioAnimationAsset PipelineInputOther
| Issue | Status | Description | Introduced | Fixed | Days open | Mentions |
|---|---|---|---|---|---|---|
| UUM-144456 | Fixed | Animation: Fixed function name changing on Animation Event inspector on multi selection when editing another field. | — | 6000.5.2f1Jul 1, 2026 | — | 2 |
| UUM-131528 | Fixed | Animation: Improve performance when dragging many (30+) states at once in the animator window. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-131801 | Fixed | Animation: Fixed an issue in the Animation Window where changing the interpolation type of a rotation property would collapse the property group if it was expanded. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-132406 | Fixed | Animation: Fixed flickering loop calculation in Transition Preview. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-134931 | Fixed | Animation: Fixed an issue where float properties whose value is NaN or Infinity cannot be added to the AnimationWindow because these values cannot be represented on a curve, handles them by adding a keyframe with value zero instead. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-138170 | Fixed | Animation: Fixed an error thrown when applying changed avatar settings on Linux. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-141891 | Fixed | Animation: Fixed selection highlight popping in a second instance of the Animation Window. | — | 6000.6.0b1Jun 23, 2026 | — | 3 |
| UUM-142166 | Fixed | Animation: Fixed labelRect calculations to avoid hover being cut by object field on object curves. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-142427 | Fixed | Animation: Fixed MecanimDataWasBuilt assertion when switching ModelImporter rig type to legacy. | — | 6000.6.0b1Jun 23, 2026 | — | 2 |
| UUM-143958 | Fixed | Animation: Added padding in animation onboarding screen. (UUM-143958) First seen in 6000.6.0a7. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-144597 | Fixed | Timeline: Fixed an issue where Timeline context menus would not handle '/' characters correctly when they were present in DisplayName attributes on tracks. (UUM-144597) First seen in 6000.6.0a8. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-144599 | Fixed | Timeline: Fixed an issue where Timeline context menus would not handle DisplayName attributes that started with a '/' correctly. (UUM-144599) First seen in 6000.6.0a8. | — | 6000.6.0b1Jun 23, 2026 | — | 1 |
| UUM-127701 | Fixed | Animation: Fixed an issue where the display of trigger parameters in the Animator Window's Parameter View would not update correctly when triggers were reset during gameplay. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-137616 | Fixed | Animation: Fixed misaligned UI in State editor. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |
| UUM-140730 | Fixed | Animation: Fixed an issue with text wrapping in the animation window missing clip panel so that long game object names are displayed properly. | — | 6000.6.0a7Jun 11, 2026 | — | 3 |
| UUM-141833 | Fixed | Animation: Fixed an issue with the TimeArea display range and overlaps not updating during geometry changes. (UUM-141833) First seen in 6000.6.0a5. | — | 6000.6.0a7Jun 11, 2026 | — | 1 |
| UUM-142312 | Fixed | Animation: Fixed an issue where dopesheet keyframes were incorrectly initialized after a domain reload. | — | 6000.6.0a7Jun 11, 2026 | — | 4 |