UUM-96065
Fixed in 6000.0.57f1Mentioned in 15 release notes.
First fixed in 6000.0.57f1 (Sep 3, 2025); relisted in 12 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.3.0f1 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b10 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b9 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b8 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b7 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b6 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b5 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b3 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b2 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b1 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.3.0b1 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.2.3f1 | Fixes Editor | Fix | Fixed clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.0.57f1 | Fixes Editor | Fix | Clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. | |
| 6000.1.0b4 | Known Issues Scene Hierarchy | Caution | Known issue | “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection |
| 6000.0.36f1 | Known Issues Scene Hierarchy | Caution | Known issue | “Application.Message.LeftButtonUp” loads indefinitely when trying to select a GameObject with disabled selection |