UUM-82789
Fixed in 2021.3.45f1Mentioned in 1 Unity 2021 LTS release note.
First fixed in 2021.3.45f1 (Oct 16, 2024).
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.45f1 | Fixes Physics 2D | Fix | When using Rigidbody2D interpolation and changing the Transform directly, the Transform pose has the priority for interpolation whereas when changing the Rigidbody2D pose directly, the Rigidbody2D pose has the priority over the Transform. This stops "jitter" issues when driving the Rigidbody2D constantly via the Transform. This still isn't a recommended practice however. |