UUM-74015
Fixed in 7000.0.0a12Mentioned in 6 release notes.
First fixed in 7000.0.0a12 (Oct 22, 2026); relisted in 5 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.7.0b8 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. | |
| 7000.0.0a16 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. | |
| 6000.7.0b7 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. | |
| 6000.7.0b7 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. | |
| 7000.0.0a12 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. | |
| 7000.0.0a12 | Fixes UI Toolkit | Fix | Fixed TextMeshPro font assets staying in memory after unloading a scene with Addressables.UnloadSceneAsync. |