UUM-739
Fixed in 2021.3.13f1Mentioned in 2 release notes.
First fixed in 2021.3.13f1 (Nov 4, 2022); relisted in 1 later release.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2020.3.42f1 | Fixes Android | Fix | Used fixed instancing batch size on PowerVR GPUs on Android with OpenGL ES to avoid long compile times in shader warmup. | |
| 2021.3.13f1 | Fixes Android | Fix | Used fixed instancing batch size on PowerVR GPUs on Android with OpenGL ES to avoid long compile times in shader warmup. |