VersionSectionRiskImpactNote
6000.0.0b16Fixes
Animation
FixFixed an issue that caused the Unity Editor to become responsive after deleting an animation state that was empty.
6000.0.0b15Fixes
Animation
FixFixed an issue that caused the Unity Editor to become responsive after deleting an animation state that was empty.
6000.0.0b15Fixes
Animation
FixFixed an issue that caused the Unity Editor to become responsive after deleting an animation state that was empty.
6000.0.0b13Known Issues
Animation
BlockerKnown issueFixed crash when deleting states in some state machines. If a state machine contained a state machine transition with a null source state (which should not happen under normal circumstances), unity would crash when deleting any state within the same state machine. It does not crash anymore. (UUM-66549) Fixed in 6000.0.0b15.
6000.0.0b12Known Issues
Animation
BlockerKnown issueCrash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when deleting a newly created Empty State in Animator Controller
6000.0.0b11Known Issues
Animation
BlockerKnown issueCrash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when deleting a newly created Empty State in Animator Controller

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