UUM-64863
Fixed in 6000.0.0b15Mentioned in 5 release notes.
First fixed in 6000.0.0b15 (Apr 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 2021.3.38f1 | Fixes Shadergraph | Fix | Added issues where shaders generated for iOS or Android may not compile correctly due to precision. | |
| 2022.3.26f1 | Fixes Shadergraph | Fix | Added issues where shaders generated for iOS or Android may not compile correctly due to precision. | |
| 6000.0.0b16 | Fixes Shadergraph | Fix | Fixed an issue that caused shaders generated for iOS or Android to compile incorrectly due to precision. | |
| 6000.0.0b15 | Fixes Shadergraph | Fix | Fixed an issue that caused shaders generated for iOS or Android to compile incorrectly due to precision. | |
| 6000.0.0b15 | Fixes Shadergraph | Fix | Fixed an issue that caused shaders generated for iOS or Android to compile incorrectly due to precision. |