UUM-57910
Fixed in 6000.0.0b11Mentioned in 5 Unity 6 release notes.
First fixed in 6000.0.0b11 (Mar 13, 2024); relisted in 4 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Physics | Fix | Added a new parameter to the physics settings called *Fast Motion Threshold*. It improves the continuous collision detection (CCD) response for fast-moving small phyiscs bodies that collide with larger ones. | |
| 6000.0.0b15 | Fixes Physics | Fix | Added a new parameter to the physics settings called *Fast Motion Threshold*. It improves the continuous collision detection (CCD) response for fast-moving small phyiscs bodies that collide with larger ones. | |
| 6000.0.0b13 | Fixes Physics | Fix | Added a new parameter to the physics settings -- fast motion threshold. It allows to improve the CCD response for fast moving small bodies that collide with larger ones. | |
| 6000.0.0b12 | Fixes Physics | Fix | Added a new parameter to the physics settings -- fast motion threshold. It allows to improve the CCD response for fast moving small bodies that collide with larger ones. | |
| 6000.0.0b11 | Fixes Physics | Fix | Added a new parameter to the physics settings -- fast motion threshold. It allows to improve the CCD response for fast moving small bodies that collide with larger ones. |