VersionSectionRiskImpactNote
6000.0.0b16Fixes
Android
FixFixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing.
6000.0.0b15Fixes
Android
FixFixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing.
6000.0.0b15Fixes
Android
FixFixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing.

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