UUM-56962
Fixed in 6000.0.0b15Mentioned in 3 Unity 6 release notes.
First fixed in 6000.0.0b15 (Apr 13, 2024); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Android | Fix | Fixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing. | |
| 6000.0.0b15 | Fixes Android | Fix | Fixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing. | |
| 6000.0.0b15 | Fixes Android | Fix | Fixed issues related to *Run in Background. In multi-window mode, when Run in background was true and Mute Other Audio Sources was false, Unity would run and sound would play. When Run in background was true and Mute Other Audio Sources* was true, Unity ran, only the Unity app's sound would be audible if its window has focus. Sound is muted when the Unity window is not in focus. In multi-window mode, if "Run in background" was false, Unity would not run and sound stopped playing. |