UUM-54924
Fixed in 6000.0.0b15Mentioned in 3 Unity 6 release notes.
First fixed in 6000.0.0b15 (Apr 13, 2024); relisted in 2 later releases.
| Version | Section | Risk | Impact | Note |
|---|---|---|---|---|
| 6000.0.0b16 | Fixes Physics | Fix | Fixed an issue where the job system integration of PhysX would end up causing the main thread to idle, because the PxTaskManager could not provide a job graph ahead of time. | |
| 6000.0.0b15 | Fixes Physics | Fix | Fixed an issue where the job system integration of PhysX would end up causing the main thread to idle, because the PxTaskManager could not provide a job graph ahead of time. | |
| 6000.0.0b15 | Fixes Physics | Fix | Fixed an issue where the job system integration of PhysX would end up causing the main thread to idle, because the PxTaskManager could not provide a job graph ahead of time. |